Haruno Sakura - anime character -final fantasy

Bushidou

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Hi, long time I think

Since this was my second community I've been in the past, first one was DBU, I have a few nice memories here, and I decided to come and maybe show some of my personal artwork that is related to anime universe only.

This is a character that was created for my own project. Feel free to crit it at your will.

HARUNO SAKURA
PROJECT




Construction:


basemesh



highpoly:






lowpoly - head work





lowpoly - body:




Texture:






Final texture:













Softwares used:
-------------------
Maya
3d Studio Max
Zbrush
XSI
Photoshop
 
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Saw this on the NNK forums, haven't had the chance to comment on it yet.

Very, very nice. The only thing I don't like about it is the hair. It just looks.. different.
 
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wow nice modeling there ;)
u have made great job there to make 2d anime character look not stupid while transfering to 3d ^^
(most people can´t make 3d characters look like original 2d ones)

again, nice job!
:smile:
 
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fix the ****ing arms already lol!
 

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Man, that's beautiful. I love seeing stuff like this, good job.
 
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WTF!! look i dont know anything about modeling but this looks soooo goood!!! what the hell!! its just sooo good!!
 
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She looks so ****ing sexy! Bushido, I want your babies!!!

I'd so like to see this babe in action! (HL2 anyone?)
 
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he's putting her into UT3.

and he still needs to fix the upper arms.

also, normalmaps should be used to fake internal detail, not define shapes. like her knees >_>

oh, and scale down the head a little bit. it's too big atm.
 
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he's putting her into UT3.

and he still needs to fix the upper arms.

also, normalmaps should be used to fake internal detail, not define shapes. like her knees >_>

oh, and scale down the head a little bit. it's too big atm.
Eh, cool ^_^ I have UT3. Still, i'd like to see her as Alyx Vance :p
Just like the hawt Bulma model.
 

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