Active Member
💻 Oldtimer
not exactly Saru, ive been copying playing styles since i played 1.1 and was helped by Miro; you didnt start the trend
So you are telling me..That every new player should be able to combat with anyone he meets in a serber? Even people who have been playing for YEARS are supposed to be at your level?Laguno said:a great mod really but gameplay is totally ****ed up for every standart player like me cause everytime you start playing one of these freaks is starting to perma stun and toss around
with boost + right mouse button combo
i and i guess a lot of other players are pissed by that
even if you block the first knockback they will abuse port and knock you again ..
good mod bad balancing
new players dont even have a chance to get into the game
No they are not all head butts. You are telling me, that you have NEVER seen a DBZ character knock a person back with one strong hit and bouce them around? Ever here of Budokai 3? So yes the knockback is very true to the show..disregarding the roll hit, ceiling combo..without that knockback the mod would be much more realistic cause ive never seen any db characters killing others by using their head to knockback the enemy :no:
LOL u think that was bad? 191-14 on vossey and guess who was my main target?Hamppu said:GRAAWEER!! xD well that's what happened he startes instultim me for using melee and saying that it gotta been taken off :S
Isn't that what the team wanted for 1.2? Everybody having a fair chance? Isn't that why they made 1.2 so rediculously slowpaced?Chakra-X said:So you are telling me..That every new player should be able to combat with anyone he meets in a serber? Even people who have been playing for YEARS are supposed to be at your level?
You call those knockbacks? The 1.1 knockbacks are actually true to the show, now you just push them a bit T_T Also, fights in 1.1 were much cooler to watch.So yes the knockback is very true to the show..disregarding the roll hit, ceiling combo..
Wasnt it because 1.3 will have more transformations and keeping 1.1 speeds would lead to uncontrolable final forms. Atleast thats what i heardCarnage said:Isn't that what the team wanted for 1.2? Everybody having a fair chance? Isn't that why they made 1.2 so rediculously slowpaced?
Yep, thats why they changed the speeds.Grega said:Wasnt it because 1.3 will have more transformations and keeping 1.1 speeds would lead to uncontrolable final forms. Atleast thats what i heard
when will you people understand , that esf is a game/mod just like any other game that would require some getting use to & a bit of practice to delvelop your technique (so you just give up if something's hard to understand , where's your sense of adventure , or your learning curve ?. Of course , people that i have talked to about esf say it's crap cause it is hard to play and they like budokai alot , I wonder what they were first like at their favourite game when they played ?) it really isn't that hard to learn how to play. If you look back in this thread you will find a link to a handy guide that will help you learn how to playLaguno said:well 15-20 dmg for a single toss is just ***. mod deleted i will wait for the hl2 db mod that will hopfully be more fun to play
have fun
You'll be waiting a long time my friend. If any dragonball z mods do come out for half-life 2 (which I doubt...), they probably still won't be as good as this mod is.Laguno said:well 15-20 dmg for a single toss is just ***. mod deleted i will wait for the hl2 db mod that will hopfully be more fun to play
have fun