My counter to this (back on topic) is to swoop directly at the person, and then turn away from their head-on. Usually I go under them. When they go whizzing past in their missed head-on attempt, I quickly turn and begin trailing them. Usually, the opponent is bewildered and gets hit. However, after a few times, they start realizing I come from behind them. So, then I'll do a block counter or a teleport hit to throw them off guard. This is usually enough to beat most head-on abusers. My only problem is with the really good people, that even though my moves are confusing the hell out of the person, they seem to spot me at the last second and get their head-on hit. Every single time. To avoid this, I've been turning out of the way of the head-on, and trying to come around at their back for a quicker and more confusing variation to method #1... their response is the same... they just swivel and try to head-on me. As you can see, one counter leads to the same situation again. I am trying to get faster and faster at it, since getting faster and more accurate seems to be the only way to win. A third method I've been trying is to swoop straight at the guy while he is charging, luring him into a head-on, then do a right-left-right-left zig-zag maneuver that attempts to abuse hit-boxes and send him flying. This is what I do to try and survive against head-on Super Saiyans when I can't trans yet. By the way, counters such as "head-on them better" or "beaming" don't matter to me, I would like a melee solution that is elite please.