New Member
★ Black Lounger ★
💻 Oldtimer
well, i made this trunks, dont like it, i had to screw the proportions to make it fit a skeleton, but some people did like it, ive sent the model to a few people to skin over aim, so i figured id let anyone skin it who wanted to,
http://www.angelfire.com/pro/bbadapter/merp.ms3d
its not skinmapped, but if your skinning it, then that is YOUR job, skinmapping is the first step to skinning something,
ill have a ms3d viewer picture thingie up in a minute, unless someone beats me to it,
EDIT***
<object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3" codebase="http://www.swissquake.ch/chumbalum-soft/files/MS3DViewerOCX.cab#version=1,0,0,6">
<PARAM NAME="_Version" VALUE="65536">
<PARAM NAME="_ExtentX" VALUE="16007">
<PARAM NAME="_ExtentY" VALUE="12303">
<PARAM NAME="_StockProps" VALUE="0">
<PARAM NAME="URL" VALUE="http://www.angelfire.com/pro/bbadapter/merp.ms3d">
</object>
http://www.angelfire.com/pro/bbadapter/merp.ms3d
its not skinmapped, but if your skinning it, then that is YOUR job, skinmapping is the first step to skinning something,
ill have a ms3d viewer picture thingie up in a minute, unless someone beats me to it,
EDIT***
<object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3" codebase="http://www.swissquake.ch/chumbalum-soft/files/MS3DViewerOCX.cab#version=1,0,0,6">
<PARAM NAME="_Version" VALUE="65536">
<PARAM NAME="_ExtentX" VALUE="16007">
<PARAM NAME="_ExtentY" VALUE="12303">
<PARAM NAME="_StockProps" VALUE="0">
<PARAM NAME="URL" VALUE="http://www.angelfire.com/pro/bbadapter/merp.ms3d">
</object>