New Member
💻 Oldtimer
- Joined
- Dec 3, 2002
- Messages
- 2,490
- Best answers
- 0
I'm really tired of people whining and pissing and moaning about throw. So here, I made a thread.
Most of you don't know this, but in real life, my name is Rob Walker. Because of playing guitar in lots of bands throughout the years, I got a stupid little nickname that people still call me to this day: "Rob Rocker." And on my online journal, sometimes to make a point against an *******'s ranting, I do something called a "Rob Rocker Fun Fact"...a little window that has some little factoid in it that explains the hell out of whatever the current stupid idiot has wrongfully and purposefully said.
And I think it's time that ESF has had some Rob Rocker Fun Facts. So here goes nothing.
Most of you don't know this, but in real life, my name is Rob Walker. Because of playing guitar in lots of bands throughout the years, I got a stupid little nickname that people still call me to this day: "Rob Rocker." And on my online journal, sometimes to make a point against an *******'s ranting, I do something called a "Rob Rocker Fun Fact"...a little window that has some little factoid in it that explains the hell out of whatever the current stupid idiot has wrongfully and purposefully said.
And I think it's time that ESF has had some Rob Rocker Fun Facts. So here goes nothing.
- Rob Rocker Fun Fact: The throw IS blockable.
- Many people will tell you it isn't, but it is. There are two ways of blocking it--one is to attempt to drain the enemy's ki while he swings you about. The other way is to block the enemy's initial swoop and prepunches. Blocking an enemy's prepunches lessens his ability to perform combo attacks and strings of rapid hits because it SEVERELY reduces the charge time for the combo...and as an added bonus, you CANNOT be thrown by an enemy if you block their prepunches.
- Rob Rocker Fun Fact: Throws do not do a horrific amount of inescapable damage.
- It isn't uncommon to be flung into things like other players when thrown. Hitting the walls is also damaging. However, the damage from a very successful melee exchange, any beam attack hitting you directly, or a power struggle are all far more dangerous.
- It should also be noted that you can walljump off of any surface (even the ground) if you just hold down jump while being through. You will escape helpless damage from ki blasts this way, and you are able to immediately launch into a retaliatory swoop which the enemy will be totally unprepared for, thus giving you an actual advantage.
- Rob Rocker Fun Fact: A player cannot spam throws and defeat any opponent.
- When this occurs, it should be noted that it is nothing more than luck, or the player's shoddy countering ability. Yes, it is annoying, but if an enemy repeatedly throws you chances are their ki will be burnt into oblivion anyway; if it isn't any of the above counters can make the throw attempt put you at an advantage.
- Rob Rocker *BONUS* Fun Fact: Helen of Troy is a piece of ass.
- 'Nuff said.