polys

  1. T

    how do i assign colors to polys in 3ds?

    how do i assign colors to polygons in 3d studio max 5?
  2. Super Veggeto

    about colored polys...

    how can i make a model with colored polys??? is there a program or its in ms3d..?
  3. T

    tien?

    critz tooik me about a hour
  4. I

    Vegeta Thread II

    dont know what happened to my other thread ;/ i think it just went dead all together... well im re-opening a thread... check it out *critz*
  5. S

    Ehm...help!

    does anyone no how many vertices or pollý´s or whatever a half-life model can have maximum, cause i made a model and it sez `` ERROR ``To many vertices`` please help, thnx already greatings: Ran-D
  6. Kreshi

    SSJ4 Goku Beta!!!

    Ok, i have not finished the goku, but it is almost done! Look: The problem is the body.......... the body sucks :fight: :laff: :cry: And I have also still to make a tail, but the tail isn´t the problem.... the problem is the animations from the tail!!!!! Wahhhhhhh, I don´t have any...
  7. L

    making hiei from yu yu hakusho

    here you go
  8. A

    First Model (wip)

    I have no idea what it is, but its my first model. still a wip. critz
  9. ZuL

    Strong Bad

    He is as good as done, and to make him as "natural" as possible, I can't do much about the legs. 3d studio max's "celshading" feels a bit experimental, but it lived up the model alot. I'm thinking about having this model for a coming HL2 mod... (mainly because the model is 5000 polys :rolleyes...
  10. DogLord

    quick question....

    ok i have a triangle count of 3222...is a triangle the same as a poly?...and whats the limit for half life...i've heard 3000 and i've heard 4000....how can i check.....i'm using milkshape and i know how to show the models statistics.......can some one just tell me how to check the poly count and...
  11. steve-o

    Vegeta.. needs critz

    Ok it aint finshed yet but here it so so far.. (btw this is my 3rd model in this style.. so dont blame me if it suxs) Ref pic: Pollys : 244
  12. VivaLaPineapple

    some of my renders

    well im not to good yet but im getting there slowly anyway here sre some of them. copy and paste the links. u will notice my renders are a little cartoonish http://www.geocities.com/socketto/acrender1.jpg http://www.geocities.com/socketto/acrender2.jpg...
  13. God Gundam

    goku- blue outfit wip

    i dunno, i got bored earlier today, and this is what i came up with, took a half hour to make, but oh well it works for me i guess, i did arms odd, made them like neds vegettos in a way, so i could experiment with how they animate but oh well, crits as of this point.
  14. CyroTek

    Help with Hair

    can somebody please gimme a tutorial or some tips to make good looking hair, cause i don´t know why, but my hair looks like crap so if somebody can help me, thanks
  15. J

    Android 17

    Im workin on an Android 17 model. All i need to finish the body is a good pic of his gun, then i'll start the head. It might get into ESF, but it might have too many polies. It's 1850 now and should be ~2200 with the head. If you have a good ref pic of his gun, plz post it! and...
  16. -Dark Shadow-

    How do YOU model?

    what style of modeling do you use e.g make shape move verticies. This is not a thread asking HOW to model its how people model! *EDIT* Put in what program you use aswell so people know what kind they use to make great models :) *EDIT 2* I just remembered. If you use any tuts post...
  17. D

    Whats the poly count?

    How many polys is esf limiting for a model?
  18. CyroTek

    question about poly limit

    i maked a model, well and i get it a lil bit too detailed, it´s about 2900, now my question, will it still work in esf?? or are there any bad effects, when it´s so high??
  19. SA_Gohan

    Model Pack pt2

    Since creating the Teen Pan concept is going to take a little longer than I iniatially anticipated, I've decided to work on Kid Buu. So far only the head is complete, and only partially at that. http://dynamic5.gamespy.com/~sos/forum/attachment.php?s=&postid=21432 Comments? BTW: 246...
  20. Super_Vegeta.LE

    Gotenks in the works

    Im back with a new, and better model, this one is of gotenks :) tell me what you think :)
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