does anyone no how many vertices or pollý´s or whatever a half-life model can have maximum, cause i made a model and it sez `` ERROR ``To many vertices``
I would say try keep it at about 2000 or lower.
Although, i have been playing with that Bebi Oozaru model (about 3200 poly's) and i've had no problems so far. I even play against 2 other BebiOozaru's and its fine.
I got no probs at all. I can run fine with like 5000 . I think , well never tried that much, But it's suppoused to be standarded around 1500-2000, depends on comp , fps n some other ****
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