New Member
- Joined
- Apr 19, 2003
- Messages
- 402
- Best answers
- 0
[v. 1.1] Zhlt and model rendering FGD *With Pics -by TAz00
FOR 1.1 ONLY!
Ok, once again i edited the Fgd harSens made(The updated one)
First time, was with the help of Mr. Satan. There we added model rendering for use with VHE 3.5beta.
This time i, myself, added support for Zoner's compile tools. \0/
So if u dont use Zoner's half-life compile tools( Which i strongly suggest u do ) u dont have to use this FgD file...
This time i decided to put in some pictures showing the model viewing in VHE 3.5Beta
Here is one with modelrendering showing. In the editor u have to get close or they wont show.
Another one with some bottles in...
Now if u arent close enough, u get this,
Green is info_player_deathmatch
Blue is Info_good_start
Red is info_evil_start
Also added Game_text entity
And Model sequence animations
btw if u get any errors using this file, plz tell me... thx
FOR 1.1 ONLY!
Ok, once again i edited the Fgd harSens made(The updated one)
First time, was with the help of Mr. Satan. There we added model rendering for use with VHE 3.5beta.
This time i, myself, added support for Zoner's compile tools. \0/
So if u dont use Zoner's half-life compile tools( Which i strongly suggest u do ) u dont have to use this FgD file...
Download here. Right click save as...
Zhlt_TMS_ESF.FGD
Zhlt_TMS_ESF.FGD
This time i decided to put in some pictures showing the model viewing in VHE 3.5Beta
Here is one with modelrendering showing. In the editor u have to get close or they wont show.
Another one with some bottles in...
Now if u arent close enough, u get this,
Green is info_player_deathmatch
Blue is Info_good_start
Red is info_evil_start
Also added Game_text entity
And Model sequence animations
btw if u get any errors using this file, plz tell me... thx