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The console isn't even out yet. It's not like they sold you a product and then decided to change their policy. The thing is still in development.
I know that it is still in development, and again, it's about trusting a company after I bought said product. Nothing is to stop them from implying a mandatory update for the play of future games that defaults the system back to their initial business model. Some people would welcome this, others wouldn't. Again, doesn't really effect me.. but I can't trust a company that can't seem to pick a model and stick with it.

And yes, it is a business, and a business, first and foremost, must make money. It was looking like only the most hardcore of Xbox owners would flock to the X1 before they altered their approach in lieu of Sony's decisions.
I know, I said that. Still makes for poor public image when you don't stick by your guns. You yourself talked about Steam doing just that, and look at what happen. Companies can't expect the consumer to always be the one to bend over and take it for them at first. The selling and buying of products is a give and take relationship, just like most others.
 
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I think people were more worried about the NSA-1984-Brave New World rig in their house than about Microsoft sticking to their guns, but we'll agree to disagree.
 
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[video=youtube;QdVw1Dd4Jgg]http://www.youtube.com/watch?v=QdVw1Dd4Jgg[/video]

Yeah... That happened...
 
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I'm still not sure why the DRM change prompts them to get rid of all those features like that. Why can't we still trade physical copies of games AND sell our digital without -needing- to check in?
 
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I'm still not sure why the DRM change prompts them to get rid of all those features like that. Why can't we still trade physical copies of games AND sell our digital without -needing- to check in?
Because it's just a big **** you to people for fighting against drm. Digital copies are still going to be a thing and could easily still work with digital versions of the games.
 
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[video=youtube_share;1XXDFzLDrd0]http://youtu.be/1XXDFzLDrd0[/video]

Yup. Maybe some people did like the bs DRM.

Mother, forgive me...
 
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http://youtu.be/1XXDFzLDrd0

Yup. Maybe some people did like the bs DRM.

Mother, forgive me...
No, no one liked the DRM, its just they think family sharing was the future of gaming and next gen. Not the graphics, not the innovation, not the, you know, games... that made next gen next gen.

Thing is microsoft could still do it they just act like babies with it by taking their shiny toy with them.

Not to mention people claim it will be like steam. Digital purchases didn't go anywhere But I promise you it would never have "steam sales" in an xbox one. And thats with and without a DRM policy.
 
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No, no one liked the DRM, its just they think family sharing was the future of gaming and next gen. Not the graphics, not the innovation, not the, you know, games... that made next gen next gen.

Thing is microsoft could still do it they just act like babies with it by taking their shiny toy with them.

Not to mention people claim it will be like steam. But I promise you it would never have "steam sales" in an xbox one.
The X1 had the games, and the graphics and attempted to do the innovation. People preferred the status quo, because gamers hate change and so the beginning steps of innovation were pushed to the side for now. And no, we'll never see steam-like sales for the X1, because everyone is focused on the ability to buy used games from Gamestop. So they got rid of the whole apparatus in favor of what gamers are used to.
 
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There's really no reason those "steam sales" can't occur.

They didn't just make it more accessible, they took out some of the coolest features. All of them usable without forcing an internet connection or punishing used game sales. I like that they tried something new, I hate that they can't do something new without completely throwing out what makes a console better than a computer in certain cases.
 
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The X1 had the games, and the graphics and attempted to do the innovation. People preferred the status quo, because gamers hate change and so the beginning steps of innovation were pushed to the side for now. And no, we'll never see steam-like sales for the X1, because everyone is focused on the ability to buy used games from Gamestop. So they got rid of the whole apparatus in favor of what gamers are used to.
Like i said though With DRM gone us buying used games, Still you would see no sales. It's not what X1 was aiming for. And digital only isnt a step of innovation, since ditial purchasng in in anyway its not like with out the online check of our games doesn't make it "innovative". People didn't fight it just cause of change. It was cause I couldnt go over to my friends house, see him play the new halo and have a conversation like so. "hey dude can i borrow this and play while your at work tomorrow? "Yeah sure dude here you go."
 
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There's really no reason those "steam sales" can't occur.

They didn't just make it more accessible, they took out some of the coolest features. All of them usable without forcing an internet connection or punishing used game sales. I like that they tried something new, I hate that they can't do something new without completely throwing out what makes a console better than a computer in certain cases.
Except there is. The entire philosophy behind steam is you can't resell those games. If you can't resell them, then the publishers aren't losing out on money. If they're not losing out on money, they can afford to let someone sell their game at 75% for a few days. Amazon is actually taking that a step further by meeting the steam sale prices, and then giving an additional 15% off on top of that using a coupon. You guys are acting like its Microsoft thats demanding people stop reselling games. Its the game publishers who'd rather have the money in their pocket that in gamestop's.

@Raven: You have absolutely no way of knowing there would be no sales if DRM had gone through, and used games were a no longer an issue. It was a stated goal. That's all you have to go on. After your buddy was done playing Halo, he could have transferred the license to you.
 
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After your buddy was done playing Halo, he could have transferred the license to you.
Once... and he couldn't get it back. Thats not borrowing at all. I'd have to purchase another copy later to give it back. And that's not what consoles are about. Thats a distinct perk of a console over a pc.

Edit: there wasn't that many publishers fighting against used game sales. You could tell who were when at the time they could slap on an online pass for games that you needed. And to be honest thats pretty much mostly EA that did it. I saw one other game that wasn't EA but I can't think of it at the moment.

Edit 2: Mortal Kombat. That was the one. NR
 
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Games are $60 to compensate for used games. It isn't just that production values have increased, as not every developer can pump a $100 million dollars like Rockstar into their games. So yeah, publishers care, and they're going to recoup their losses somehow, even if it means they have to nickle and dime you.
 
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But that's for physical copies, I'm talking digital which is the way that Microsoft wanted it to go. What's cool about digital is there's no processing or shipping, you pay and it shows up. Making a digital game slightly less than it's physical counterpart would be the better way to go, and it's pure profit. No DRM needed AND they're defining future generations.

There's absolutely no reason not to do things this way either.
 
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If they go completely digital, how do you intend to buy used games or sell old ones? Because that's what's going to end up happening. And then what? So long as physical copies exist, and they can be resold, its going to be an issue, and its going to be a scapegoat. Digital copies will cost the same as their physical counterparts because there are still physical counterparts to be resold. There's no incentive to decreasing the price in your scenario.
 
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The incentive is the increase in digital sales. Alot of people will buy digital over physical, because it's more convenient, cheaper, and faster. Then you'll have people, like me, who prefer physical and will pay slightly extra for it or will prefer download codes instead of online transactions. There's still a market either way for both digital and used sales.
 
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So having more people move over to digital so they can pay less is an incentive? For a business? Yeah....no. You wouldn't be paying more for the physical copy. You'd be paying the regular price. Digital users would be paying less than the standard price. So again, what's the incentive?
 
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So having more people move over to digital so they can pay less is an incentive? For a business? Yeah....no. You wouldn't be paying more for the physical copy. You'd be paying the regular price. Digital users would be paying less than the standard price. So again, what's the incentive?
I must not understand what you're asking, why is paying less not an incentive? That's WHY people buy used games to begin with, they're cheaper. More to the point, they're closer to the price that games tend to be worth. But again, maybe that doesn't answer anything. What are you defining as the incentive?

And a good example of what I mentioned in my previous post: The Luigi addon for Mario Bros. U is 19.99 digital, but 29.99 physical. I'm actually getting the physical because I want it in my collection.
 
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