Yeah, first post.
As I remember, in the Beta 1.1, last version I played seriously cuz 1.2 was too slow for my taste, when I transformed I got a bigger Ki amount, so I could swoop or teleport more often. Now in the Beta of 1.3 the amount of Ki just stays the same, no matter in what state Im (SSJ 1 or 3...etc.) so the difference between the transformation levels isnt so clear anymore. For me it was always a motivation boost to know that I got more Ki und so have the upper hand in a fight if Im transformed and fighting a non-transformed.
Now, you can teleport 10 times in a row w/o powering up. When u are SSJ it stays the same. Will the team re-add increasing Ki amount? Dont have to be much, just maybe 15% per tranformation, or more for chars like Kirllin with just one...
Others than that, swoop is fine the way it is I think, but to improve the possibility of hitting someone the team could re-add the lock on graphic feature... I just mean like the red box in 1.1 perhaps now better looking
. Also I dont like the idea of been able to block nearly every beam. I did shot a kamehameha with 14 million at an opponent with just 2 million and he blocked it away after like 3 seconds w/o any damage at all...