Vegetto Skinage WIP

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Told ya so (on msn) SV... Flawless
though i'd switch back to the old skin, or reduce the red a wee bit
 
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best Vegetto model i ever seen. Can't wait to be released. Btw Super Vegetto

you should try going to 3DS Max. Lots more features etc. Ur models will beee uuuuuuuuuuubeeeeer gooooodlike

and i mean more uuuuuber gooodlike than they are now
 
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it's the artist that makes the model Gabe, not the program.

Your work looks like usual SV, Great! :)
can hardly find any critz, really good ^_^
be prepared to put him on hold in a day or two though ;)
 
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@ Super Veggetto: Thnx SV, that means a lot. I've actually restarted work on my characters face, having found 3Dtotals kickin' "Joan of Arc" tutorial. Now I see how edgeloops are done, fascinating! I'm already structuring it. It's a bit awkward fitting it to an anime character, but so far it's coming out clean. God, it's so much less haphazard and prone to disaster than the Ben Mathis method. You'd have to be blind to f*** this method up...man, edge extrusion, now THAT's a useful tool.

I'll still need crits on the shape, seeing as my own perception of anatomy is a bit questionable.

But anyway, again SV, I'm amazed that the model can be that good. The model itself is great, but the skin you're making is what's making it sparkle. Regardless of poly-count, the skin makes it look so nice, leagues above skins used in ESF 1.2.3. I can't wait to see it in gameplay!

Oh, and SV, in one of your renderings, it says "ZEQ2". Were you once a modeller for them 0_o? It'd explain a lot about your talents, especially seeing as you're younger than me ^_^
 
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PiXeL said:
reminds me ****ing lot on Darksuns style, i loved it! GJ!
Hehe P: I missed the part where it looks like Darksuns style...
(He didnt outline his muscles or any other detail for that matter lol)
But I'll take that as a compliment, thanks lol ;P

Shady-D said:
Told ya so (on msn) SV... Flawless
though i'd switch back to the old skin, or reduce the red a wee bit
Thank ya Shadeh.
Yeah I got the skintone right, did what Enix said and reduced the red and brought a more yellow tone into it, also lowered the contrast by a wee bit.
Looks much better, you'll see soon =3

Gabe said:
best Vegetto model i ever seen. Can't wait to be released. Btw Super Vegetto

you should try going to 3DS Max. Lots more features etc. Ur models will beee uuuuuuuuuuubeeeeer gooooodlike

and i mean more uuuuuber gooodlike than they are now
Hehe, pretty much what Blaize said.
But speaking of that I dont really like 3DS Max ;P way too complicated for me, I like to keep things simple hehe.
Just might start learning Lightwave though.

blaize said:
it's the artist that makes the model Gabe, not the program.

Your work looks like usual SV, Great!
can hardly find any critz, really good ^_^
be prepared to put him on hold in a day or two though
<3 Joel
Thanks man, learned lots from you to be honest =]]

J-Dude said:
@ Super Veggetto: Thnx SV, that means a lot. I've actually restarted work on my characters face, having found 3Dtotals kickin' "Joan of Arc" tutorial. Now I see how edgeloops are done, fascinating! I'm already structuring it. It's a bit awkward fitting it to an anime character, but so far it's coming out clean. God, it's so much less haphazard and prone to disaster than the Ben Mathis method. You'd have to be blind to f*** this method up...man, edge extrusion, now THAT's a useful tool.

I'll still need crits on the shape, seeing as my own perception of anatomy is a bit questionable.

But anyway, again SV, I'm amazed that the model can be that good. The model itself is great, but the skin you're making is what's making it sparkle. Regardless of poly-count, the skin makes it look so nice, leagues above skins used in ESF 1.2.3. I can't wait to see it in gameplay!

Oh, and SV, in one of your renderings, it says "ZEQ2". Were you once a modeller for them 0_o? It'd explain a lot about your talents, especially seeing as you're younger than me ^_^
Thats great to hear man, post progress when you'll get something solid and I'll be more then happy to make drawovers to help you with the proportions or so :smile:

Oh and I was the skinner on ZEQ2, Blaize (points a few posts above) was the ZEQ2 modeler ;] *sheds a tear*


Updating soon people, gonna get the torso done and post an update, weee.
 
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Sound nice SV.. Can I soon help you out with some special animations:D ??
 
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Sure, once the skin is complete we'll definatly get into animating.
But it's gotta be after the skinning cause I'm making improvments to the model and the uvmap as I go ^_^"
I got some nice ideas for animations too which I'll post here soon :3
One of them I got from Skiwan, getting the unique combo animations for Vegetto to fit his personality, kicks with crossed arms anyone? P:

Only problem it might be to complex to time it and stuff T_T for me at least lol
 
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But speaking of that I dont really like 3DS Max ;P way too complicated for me, I like to keep things simple hehe.
Just might start learning Lightwave though.
<3<3<3Buttsechs<3<3<3
You wont make a mistake, i did the same thing, im happy bout it.

And about the style, didnt have seen his models latly anymore, but well yeh, take it as a compliment =D
 
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nice idea with the combo.. I'll make that one when you're finish with the skin.. :)
 
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Well..........since your planning on special animations.......you could make new anims for the powerup......simmiliar to 1.3(clothes moving) etc
 
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I could do that, yeah.. But that's only if SV have made the clothes animatebel (ore how you say that) Will I be abel to do that SV?
 
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That already means adding bones and I'm affraid I have no idea how to do that ;[
I heard it's possible through editing the qc file but I dont know anything about it.
 
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okay, well I don't know either, but that dosn't matter.. It's just some moving clothes, ppl will not notes that...
 
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Damn SV, do you work for a proffessional gaming company? Because you should, you make high quality proffessional skins that everybody loves. Keep 'em coming!
 
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Im not sure, but can we see a side view, the face looks like it has a wierd shape from the 3/4 view u posted.

And tone down on the pink, I dont know where this pink started, but its more baise (sp?) then pink.

Anyway, other then the color, looks good :yes:
 
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kenny-DK said:
okay, well I don't know either, but that dosn't matter.. It's just some moving clothes, ppl will not notes that...
It could have been a nice eye-candy but I could release it for 1.3 with all those features. =]

lol Thanks Sicron :]

CrackerJack said:
Im not sure, but can we see a side view, the face looks like it has a wierd shape from the 3/4 view u posted.

And tone down on the pink, I dont know where this pink started, but its more baise (sp?) then pink.

Anyway, other then the color, looks good
Yep, already toned down the red, skintone is looking much better I'll say, you'll see it soon along with a side view, you'll see that it's fine ;) SV always does his homework before getting checked =O

Mean while you can check out the render in the first page, it has a side view of the whole model if it's any help.


Anyways, I'm not really a sound guy lol but I've been playing around with sounds trying to get a new transformation sound for him, I came up with this:
http://download.yousendit.com/C52C6D8C126FD1A9

Let me know what you think guys, it's 20 seconds though ;[ and from what I've seen on the ESF sounds every trans sound is 11 seconds including the final scream so...I'll have to figure that out...
Oh yeah, and it looks like he'll replace Vegeta after all, I've got the perfect sounds for his attacks ;P
 
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Very nice. But EVM has transform sounds that last a minute or three so :p
 
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i personaly like sounds without any music in the BG, and with original Japanese seiyu. : D those english ones sounds like they are making a poo or something.
But yours is not bad, just try to tone the music dawn in the bg, and didint know that you dont use max SV = O
 
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Very nice. But EVM has transform sounds that last a minute or three so :p
lol Yeah but thats coding work I'm affraid =[ I just tried a long animation and it stops at one point...means it's coded for only 9 seconds...bah...

i personaly like sounds without any music in the BG, and with original Japanese seiyu. : D those english ones sounds like they are making a poo or something.
But yours is not bad, just try to tone the music dawn in the bg, and didint know that you dont use max SV = O
About the jap sounds it's a matter of taste =P personally I think the screaming in japanese sound more like what you said about poo...and stuff xD...

And trust me if I could make the music dissapear I would have done it already, it's not possible to clear them out, perhaps possible toning them down but I tried it with the programs I use and I couldnt do it without hurting the voices, probably beyond my skills to do that =/

lol I've been using Milkshape all this time and you didnt notice? xD

Edit:
Another WIP on the Upper skin:


Including side view for CJ's request.

Just gonna finish the gloves now and move on to the Lower part, yay.
SSJ is done by the way I just wanted to get your advice before posting it, would you rather yellow/orange kinda like I did with my Teen Gohan? or pale Yellow, which is their original color when their SSJ aura is off?
 
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