Hehe P: I missed the part where it looks like Darksuns style...PiXeL said:reminds me ****ing lot on Darksuns style, i loved it! GJ!
Thank ya Shadeh.Shady-D said:Told ya so (on msn) SV... Flawless
though i'd switch back to the old skin, or reduce the red a wee bit
Hehe, pretty much what Blaize said.Gabe said:best Vegetto model i ever seen. Can't wait to be released. Btw Super Vegetto
you should try going to 3DS Max. Lots more features etc. Ur models will beee uuuuuuuuuuubeeeeer gooooodlike
and i mean more uuuuuber gooodlike than they are now
<3 Joelblaize said:it's the artist that makes the model Gabe, not the program.
Your work looks like usual SV, Great!
can hardly find any critz, really good ^_^
be prepared to put him on hold in a day or two though
Thats great to hear man, post progress when you'll get something solid and I'll be more then happy to make drawovers to help you with the proportions or so :smile:J-Dude said:@ Super Veggetto: Thnx SV, that means a lot. I've actually restarted work on my characters face, having found 3Dtotals kickin' "Joan of Arc" tutorial. Now I see how edgeloops are done, fascinating! I'm already structuring it. It's a bit awkward fitting it to an anime character, but so far it's coming out clean. God, it's so much less haphazard and prone to disaster than the Ben Mathis method. You'd have to be blind to f*** this method up...man, edge extrusion, now THAT's a useful tool.
I'll still need crits on the shape, seeing as my own perception of anatomy is a bit questionable.
But anyway, again SV, I'm amazed that the model can be that good. The model itself is great, but the skin you're making is what's making it sparkle. Regardless of poly-count, the skin makes it look so nice, leagues above skins used in ESF 1.2.3. I can't wait to see it in gameplay!
Oh, and SV, in one of your renderings, it says "ZEQ2". Were you once a modeller for them 0_o? It'd explain a lot about your talents, especially seeing as you're younger than me ^_^
<3<3<3Buttsechs<3<3<3But speaking of that I dont really like 3DS Max ;P way too complicated for me, I like to keep things simple hehe.
Just might start learning Lightwave though.
It could have been a nice eye-candy but I could release it for 1.3 with all those features. =]kenny-DK said:okay, well I don't know either, but that dosn't matter.. It's just some moving clothes, ppl will not notes that...
Yep, already toned down the red, skintone is looking much better I'll say, you'll see it soon along with a side view, you'll see that it's fineCrackerJack said:Im not sure, but can we see a side view, the face looks like it has a wierd shape from the 3/4 view u posted.
And tone down on the pink, I dont know where this pink started, but its more baise (sp?) then pink.
Anyway, other then the color, looks good
lol Yeah but thats coding work I'm affraid =[ I just tried a long animation and it stops at one point...means it's coded for only 9 seconds...bah...Very nice. But EVM has transform sounds that last a minute or three so![]()
About the jap sounds it's a matter of taste =P personally I think the screaming in japanese sound more like what you said about poo...and stuff xD...i personaly like sounds without any music in the BG, and with original Japanese seiyu. : D those english ones sounds like they are making a poo or something.
But yours is not bad, just try to tone the music dawn in the bg, and didint know that you dont use max SV = O