This is important ..Dmz 1.7 vs. Esf beta 1

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:yes: Look here esf kicks dmz 1.7 ass from here to hell ...it is beyond beutiful but 1.7 has dicided to add combos and full transformations.I have played both and esf has more dbz action but a lot of things make dmz a lot cooler..
say for instance the beams....i love it when you shoot at your enemy and while you tap punch and kick your beam ball gest bigger and bigger but if only it had such cool sounds models and explosions as esf beta 1.

now we all have beta 1 but i went further and studied both ....Beta 1 is way more complete than 1.7 and the models look better but in a upcoming version there adding melee combo's.

Im definetly not saying dmz 1.7 is better than esf but they have a rival and this is there motivasion to create one monster of a mod.

Rock on dudes......

tttttttt rrrr u u nnnnn k k ssss
t r r uuuu n n k ss

;D
 
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Well, dmz getting better only inspires us to top them again. It's some sort of friendly competition. We're not really rivals anyways. We only have the dbz theme in common.

DMZ has choosen to create a mortal combat style of gameplay, with a litle rpg-element in it, for choosing how to build up your stats, and thus has a steep learning curve (you have to learn combo's before you can play).

ESF is aiming for an easy to learn, (but with some more advanced elements in it) game, in wich it is as much fun to just mess around (impressive transform fx, volleyballing with spiritbombs, swatting away attacks, etc) then to play seriously, inspired by games like GTA.

*edit*
Hm... someone closed this. Oh well, i guess there isn't much to add anyways.
 

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