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- Joined
- Oct 24, 2004
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after playing on a map which had glass enclosers( buildings with glass windows) i thought that if there was a vary small amount of damage that was applyed when vary close to a swooping player it would be vary easy to say swoop through a window and have it break apart as you hit it. just have the damage be so small that its almost useless as a means of damaging another player but effective for going through weak obsticles like glass or trees in some cases