SSJ3 goku WIP

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Jack WinkleBean said:
His hair isn't attached to his head... >_>
thats because its a WIP >_>

thanks dave, and if that was a joke then GJ =P

and i dont know why but when you look at the face on the front view it looks wierd, but when you switch to persp and look at the fron its good
 
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david is right about the definition of the muscles, also i added a little more detail onto the arms and gave them a better shape to make them not look like sausages
 

jp

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Almighty_gir said:
gabo wasnt spamming your thread, he was asking nuttzy a question, and the answer is (in honesty). none of you can live up to Darksun's goku.

as for this, the face is totally wrong, you need to finnish connecting the hair the hand looks really slopily made, and his eyes are too far apart.
I personally think darksuns goku is ugly.

anyways, good job !
 

dor

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darksniper ilove your work cant wait to see this on game (not esf)
 
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its ok, he just eats alot of twinkies...
fix the face, he is not a baby anymore.
Hair = Awesome
 
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Dan16 said:
its ok, he just eats alot of twinkies...
fix the face, he is not a baby anymore.
you might want to watch what you say dan16, when you say he eats lots of twinkes he will get mad. oh i think he is staring at you now =0
here is what i mean:http://img163.exs.cx/img163/3482/staring6bc.jpg

and thanks flick, but dont forget that you made the base model for me to work with =P
 
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Smoooooooooooooooooooooooooooothing GROUPS!!!!
 
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I DIDDDDDDDDD!!!!!!!! i swear i assigned smoothing groups to the skin, eyes, red GJ, blue shirt, wrist bands, and boots
 
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do lips, ears, and mouth, not to mention muscles, i wish i had an example off hand, but i don't, maybe someone else will show you, but it makes it look like 4x better @_@.
 
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just added smoothing to the ears and mouth, looks awkward imo

are you saying it will look 4x better with the skin? or just the raw model?
 
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If his arms were sausages Buu would have just eaten him instead of fighting...
 
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His right arm near his elbow is sharper than his left arm.
 
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its a perspective shot so ofcourse one arm will look slightly different than the other >_>
 
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DarkSniper said:
I DIDDDDDDDDD!!!!!!!! i swear i assigned smoothing groups to the skin, eyes, red GJ, blue shirt, wrist bands, and boots
You either are doing it wrong, or your renders are pretty much ****ed up =(

I have noticed that all these renders for goku and really blurry (which aren't really pretty)

Try giving us a screenshot in max
 
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hes got the light all cranked up, which is usually only usefull when showing skin progress, but theres really no logical reason to do that in the modelling stage,
 

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