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- Feb 21, 2005
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#1 I have played EVM 2.0 for some time now and I have to say that it gets boring after a while. Why? Because having higher PL after each transformation is not enough. So I thought about it and came out with this idea: every time(or almost ) you transform to another level, you get a new attack. For example: Vegeta had his Final Flash when he was USSJ and higher. He didn't have it before he went to RoSaT. It would make the game more exciting and "fresh" for a longer period.
#2 Transkilling. Somebody said it(I don't remember who, though). We know that the first trans to a new level will have immortality and some "rotating camera"(?). For me this doesn't fix the problem. If the trans will be long only the first time than it's good. But if every time you wanna ascend...Hmmm... Well, I think that the transformations to every level should give immortality during it, but ONLY THE FIRST TIME AFTER RESPAWN. You get it? Good... :fight:
#3 Anger level. Something new. Every time you kill and/or just fight with somebody, not only does your PL rise, but also an Anger Bar rises. When it's full, you can make a maniacal, almost suicide attack on somebody. The attacker gets about 50% more speed and 25% more power for a short period of time. However, he'll lose some of his PL and/or health. The defender has 10% or 25%(somethin' like that ) of chances to defend himself. In addition, maximum Anger level will be required to transform to a certain level for the first time.
So. What do you think of this?
#2 Transkilling. Somebody said it(I don't remember who, though). We know that the first trans to a new level will have immortality and some "rotating camera"(?). For me this doesn't fix the problem. If the trans will be long only the first time than it's good. But if every time you wanna ascend...Hmmm... Well, I think that the transformations to every level should give immortality during it, but ONLY THE FIRST TIME AFTER RESPAWN. You get it? Good... :fight:
#3 Anger level. Something new. Every time you kill and/or just fight with somebody, not only does your PL rise, but also an Anger Bar rises. When it's full, you can make a maniacal, almost suicide attack on somebody. The attacker gets about 50% more speed and 25% more power for a short period of time. However, he'll lose some of his PL and/or health. The defender has 10% or 25%(somethin' like that ) of chances to defend himself. In addition, maximum Anger level will be required to transform to a certain level for the first time.
So. What do you think of this?