Simple Render Thread.

which?

  • Dragonball Z Budokai

    Votes: 31 96.9%
  • Socom: U.S. Navy Seals

    Votes: 1 3.1%

  • Total voters
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xD rofl, why didnt you still have used the map you used befor, i think i still have it in jpg if you lost it.
Though goku looks like he is ready to kill , some crazy guy :D

D2, The Dog looks kinda uninteresting, something is missing.
 
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*UPDATE*
It still needs lots of work on the head,which is kinda hard cause i dont have much uvmap space to do the eyes properly.after the head i think i'm gonna finish the arms(the back isn't done yet)
 
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lol that seems a bit very low poly.. what's the polycount?
 
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I think in comparison the chest should get a lower Uv space then the face. The face is definitely more important then some other spots you have especially on such a low map.
 
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this was gonna be a big thing, complete with new sounds/sprites/animations etc. but i kinda already milked all the fun out of it

the model is not mine, its the super mario 64 one, i had it on my HDD for some reason o_O.

i was gonna have the tail and ears pop out when you flew, have the tail wag and flying sfx and everything from the game, but i got bored with it =/
 
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@mf29,he said it's the mario from super mario 64.

Been working on this here for ahwile,looking for crits and suggestions.
 
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the model is not mine, its the super mario 64 one, i had it on my HDD for some reason o_O.
so yeah.. pretty obvious it looks like the N64 one no?

Movento, that looks good but add more contrast, deeper shadows.
Are you going for a realistic style or your own twisted cartoony something?
 
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a wip render with an experimental shading!
Credits to Inane and Paintpixel.com for the bg ^_^ i hope you like it
 
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That looks like it came from the actual game XD I'm impressed on how far you've come from cel shading.
 

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