Ive been trying to make complete enviroments in milkshape, ex: a football field. But after making all the contents ie: football field , blechers ect. i needed to make a texture for the "walls(not really walls, but teh backround, the part so its not just a field in a blue void, you know what i mean? i think its called a skybox.)". But, the problem is, i have no idea how the make it look natural, not just an obvious cube or sphere with some grass and sky texture pasted on it, and also i cant get the volume of the box right, it always seems like teh clouds are right on top of you. So, would an experienced moddeler (or mapper, it cant be that different) explain to me how to make it look natural and smooth? thanks! O_O