Saiyans blood is back...thicker than before...POLL pls read and vote

Is saiyans blood really thicker than water? (should the -10hp be reversed for them?)

  • Yes, by gosh scooterman ur a genius!

    Votes: 0 0.0%
  • Yeah definately, but itd be better like this...

    Votes: 0 0.0%
  • The whole 10hp thing needs to be scrapped anyway

    Votes: 0 0.0%
  • NO!!! NO NO NO NO NOOOOOOO!!!!!!!!!!!!!!!

    Votes: 0 0.0%

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The new and improved the POLL!!!!

Can som1 pls tell me why the saiyans lose pl when they drop below 10hp. Shouldnt it be the other way around?
Thats my suggestion, the below hp rule is reversed for saiyans.
Cause as it is it makes no sense...
i understand it would be hard to balance but were intelligent ppl lets try to think of one.
For example one idea is once u drop below a certain hp as a saiyan every person u kill or melle u get double or triple the pl from. What do usually get from melle like 5,000-25,000? So make it 10,000 to 50,000 or something

Then it was suggested: "Saiyans should only gain pl after using a senzu bean from under 10 hp"

Yeah i know. So by using a senzu when ur below 10 hp ur powerlevel increases exponentially?
And when ur actually at 10 hp nothing happens. Yeah i thought of that too but then ud have people powering up by hurting themselves badly then having a senzu.
I went for my idea cause it still gives the general idea but also gives u an insentive to try to fight while heavily wounded cause if u kill som1 u get a massive pl increase.

hmm on a side note is there a way for normal characters to gain health without senzu's? cause there should be a recover button that works like regenerate but slower (make regenerate faster)
and also recover cant bring u back from below ten only regenerate can...cause below 10 is meant to represent "mortal wounds" i think.
So hows this, make it when saiyans are below 10 hp, they get a slight increase in speed and power (cause its there last stand) but they burn ki like crazy, there hp isnt affected (or perhaps it is if they lose all their KI) but when they kill som1 they get 3x or more experience from it?
I think that would work...
 
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As long as this isn't possible:
'After hurting yourself down to 10 hp, you wait until you have 1234125123451243613571357 PL and kick the crap out of everything.'EDIT: with a generic beam, those don't have 'max damage' caps, ie at one billion PL it is stronger than any other existing beam(ie Final Flash), or so I believe.

Then its all good.
 
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I could have sworn saiyans only got stronger during a battle they are winning or after a battle they have been healed from. Just becuz they kill someone when they are about to die they dont get much stronger than they would have if they killed someone and they had good health.
 
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after iech hit they take the get stronger that is how it works with sayains....
 
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I'm pretty sure that isnt true. Then getting hurt wouldn't bother them but help them. They would be immortal. Its after they have recovered from a battle or while thye are hurting an opponent.
 
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"We gain power after every battle"
that is a quote from vegeta to zarbon, the way it works is though, only on battles were they are hurt or expend a great deal of energy does this come into it. Like for example vegetas fight against Pui Pui would not have made him stronger...
But his fight against perfect cell would have cause he was hurt and used a lot of energy...
But of course in this game u gain pl for every win which is good because everyone u fight against is meant to be strong...
 
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so saiya-jins also dont go off shooting every single person on a map


its a video game not every single thing that was in the show is going in cause if this did go in it would just make the saiya-jin charaters be played even more than now
 
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i think that when they are hurt thier power level does increase, but they can't use thier energy because they are badly hurt. but after they are healed they can use thier energy and thier new powers. just my opinion though.
but hey, it's just a show, not a real thing, there are saiyans.and knows what Akira was thinking when he made it. he probably was just making them super legendary warriors.. that they get even stronger when they are beaten up!
 
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Originally posted by /v\ajin n00b i think that when they are hurt thier power level does increase, but they can't use thier energy because they are badly hurt. but after they are healed they can use thier energy and thier new powers.
Thats basicaly how it works. when they are hit their overall pl increases but they cant use that new amount of pl because their current pl has decreased... ummm.... Like this, when your parents give/gave you money in the bank that you werent allowed to use. you had it but u know that just b/c its there doesnt mean that u can use it right? so its basicaly like you dont have it, until ur allowd to use it. and in this case being allowd to use it would be coming back to full health... bad analogy i know but w/e, its all i got

PS - i like the idea
 
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Basically this is how I have come to know the way of the Saiya-Jins
They Get Stronger from being healed near death, or being wished
back after death. Meaning if a saiyan player dies his PL should
increase twice than every other non saiyan player? that'd be kinda
unfair....
 
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which is exactly why it wont be in cause it wouldnt be fair to the rest of the charaters
 
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*shrugs* its not like its fair to the characters in dbz. it makes the game challenging.
 
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i don't believe that its fair that only the saiyans get it when they already get the 2x mod for ssj
 
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Yep thats right, i understand all those things like huge increase in power and if u come back to life then ur powers increase HUGE. Like when vegeta who when fighting Majin Fat buu would have been about the same strength as Gotenks ssj3, if not a tiny bit weaker. But when he came back he was able to beat gotenks ssj3 in normal. The piccollo was no problem, as there could be no doubt at that stage that vegeta normal>piccollo max. dabura said so... But that would unbalance the game so, u have to do things that get the idea (huge thing with the saiyans) of a huge part of the series without unbalancing it too much.
Perhaps just make it the saiyans gain more from every death and when they use a senzu bean from below 10 hp they get like 5 million? that'd work...
not too much exta from the deaths but a bit
 
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Not evry player of ESF likes the SSJ so if you make the SSJ the stronges in the game the much choose a SSJ to win than it won`t be fun to play the Game.
 
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Man. I hate the poll choices. I like the idea sorta, but I don't want to say your a genius to post :p. I think it would be better if you could get senzu beans. I can never find them. But since I CAN'T find them, I like your idea.
 

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