if two big bang attacks are launched at eachother just right they can end up with a movement rate of 0 creating a static bomb. this bomb can have additional bigbangs added to it to creating a veritable nest. with a sufficient quantity once they are detonated (by someone flying into them) it creates a situation the engine cant handle, crashing out.
i suggest putting a timer on the bb so if it doesnt hit anything inside say 90 seconds it detonates.
i suggest putting a timer on the bb so if it doesnt hit anything inside say 90 seconds it detonates.