New Member
βοΈ HL Verified
π» Oldtimer
Considering that 1.3 is going to be the lastest installment of ESF, I figured that they need to update the map textures. Most people have better computer then when ESF first came out, and I feel that ESF should accommodate those who do.
When your character is close to the ground, you can see that the textures are not as defined as they could be.
In this picture below, you see that the lines on the Cell Tournament square are fuzzy/blurry. What they should be is smaller, more realistic and better looking.
http://www.esforces.com/images/gallerynew/g_21.JPG
In this picture, the grass textures are fuzzy/blurry as stated before. They too, should also be more crispy.
http://www.esforces.com/images/gallerynew/g_15.JPG
Yes, the textures do look perfectly fine when you are in the air, but they should also look nice when you are on the ground as well.
Possible ways of fixing this problem:
- Making the Textures more scaled to the ESF models. The squares and grass textures should not be bigger then the character models.
- Not sure if they are 24 bit or not but if they are, possibly kicking it up to 32 bit.
If ESF did this, then it would give them more of a professional feel. Remeber, details do mean alot.
When your character is close to the ground, you can see that the textures are not as defined as they could be.
In this picture below, you see that the lines on the Cell Tournament square are fuzzy/blurry. What they should be is smaller, more realistic and better looking.
http://www.esforces.com/images/gallerynew/g_21.JPG
In this picture, the grass textures are fuzzy/blurry as stated before. They too, should also be more crispy.
http://www.esforces.com/images/gallerynew/g_15.JPG
Yes, the textures do look perfectly fine when you are in the air, but they should also look nice when you are on the ground as well.
Possible ways of fixing this problem:
- Making the Textures more scaled to the ESF models. The squares and grass textures should not be bigger then the character models.
- Not sure if they are 24 bit or not but if they are, possibly kicking it up to 32 bit.
If ESF did this, then it would give them more of a professional feel. Remeber, details do mean alot.