New Member
- Joined
- May 23, 2006
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YAY!
first time i tried modeling a DBZ character.
I chose babidi, cause I dont think he's ever been modeled b4
(or atleast not much)
atm it is 1710 tris.I didnt really aim for a certain amount, just tried to stay as low as possible with adding as much detail as i found needed to be there.
Its still a work in progress, only thing that needs to be done now are his feet.
And ofcourse the possible changes that have to be made acording to your C&C.
I also have a question.Babidi has these little hairz on hi head.I am thinking to just put planes on the head and then skin the hair on there with aplha mapping.Tho ive never done that b4.does anyone know how to do that? (like to i need a seperate map for aplhas, just for the hair?)
first time i tried modeling a DBZ character.
I chose babidi, cause I dont think he's ever been modeled b4
(or atleast not much)
atm it is 1710 tris.I didnt really aim for a certain amount, just tried to stay as low as possible with adding as much detail as i found needed to be there.
Its still a work in progress, only thing that needs to be done now are his feet.
And ofcourse the possible changes that have to be made acording to your C&C.
I also have a question.Babidi has these little hairz on hi head.I am thinking to just put planes on the head and then skin the hair on there with aplha mapping.Tho ive never done that b4.does anyone know how to do that? (like to i need a seperate map for aplhas, just for the hair?)