Assign diff keys to
Hard kick (slowest speed but hardest hitting), med kick (average rate of fire, medium damage), weak kick (fastest, weakest)
Hard Punch (slowest speed but hardest hitting), med Punch (average rate of fire, medium damage), weak Punch (fastest, weakest)
Also you should have an energy kick and energy punch (several times in the show I saw dbz characters hit someone else with a ki ball in their hand. It would deal more damage plus send them flying and as soon as they hit something the ball would explode)
As for the energy kick, I've seen them concentrate their aurora on their leg to deliver more damage with a kick.
A stunning move where you have to hit a person three times in a row within certain amount of time to stun them.
Then there should be just two more punch and kick; these are charged but require no energy'; these are the ones that should send them flying like the current system.
And you should also be able to challenge people like on JK2 so no one can interrupt.
FOR THE FUTUREâ¦
Look at www.OMF.com look at the vids you should have that kind of melee system. Slamming people is ok for a lil bit but I mean that wasnât what dbz was made of it was a lot of hits then a slam to follow it through.
Well I always thought it would be cool to have a fatality system like if you get a victim below 10 health and you hit them with some sort of stunning move then you push a certain combination of keys and your character will turn your enemy to ashes (make the other char disappear and leave a smoke sprite) with some sort of attack. And from doing this you should get more of a PL raise. Probably too complicated but I'm looking to the future.
Hard kick (slowest speed but hardest hitting), med kick (average rate of fire, medium damage), weak kick (fastest, weakest)
Hard Punch (slowest speed but hardest hitting), med Punch (average rate of fire, medium damage), weak Punch (fastest, weakest)
Also you should have an energy kick and energy punch (several times in the show I saw dbz characters hit someone else with a ki ball in their hand. It would deal more damage plus send them flying and as soon as they hit something the ball would explode)
As for the energy kick, I've seen them concentrate their aurora on their leg to deliver more damage with a kick.
A stunning move where you have to hit a person three times in a row within certain amount of time to stun them.
Then there should be just two more punch and kick; these are charged but require no energy'; these are the ones that should send them flying like the current system.
And you should also be able to challenge people like on JK2 so no one can interrupt.
FOR THE FUTUREâ¦
Look at www.OMF.com look at the vids you should have that kind of melee system. Slamming people is ok for a lil bit but I mean that wasnât what dbz was made of it was a lot of hits then a slam to follow it through.
Well I always thought it would be cool to have a fatality system like if you get a victim below 10 health and you hit them with some sort of stunning move then you push a certain combination of keys and your character will turn your enemy to ashes (make the other char disappear and leave a smoke sprite) with some sort of attack. And from doing this you should get more of a PL raise. Probably too complicated but I'm looking to the future.