OK! So what your saying, the plugin.ini has to ONLY have that in it? Maybe thats why then :\ . Fishsticks, i should've tried that in the first place. I'm gonna try that and see if it works.
*EDIT- Oops! I forgot that mine is in
addons/metamod/dlls/ I finnally fixed it (i think
) now the only thing left to do is test... (plz, god. I know you ignore me because i dont go to church anymore, and i gave up religion, but plz let this work now!!!)
*EDIT2-JOY! It works! (thank you god :laff: )
Well, too bad its not good to spawn them in esf_maps. Its better to use the dbz_maps because your above the ground a little. and the monsters wont get stuck. I bow to the maker of this wonderfull plugin.
**First experience with the monsters**
monster zombie ImpTaimer (for some reason Omni'roth wouldnt work)
-Hears zombie but can see it...
*Gets thrown 50 feet*
Response- "WTF WAS THAT!"
Response2- *Turns around to see a big lurky figure*
Response3- *Uses destructo disk but it passes right throught*
*Zombie throws ImpTaimer 50 meters away again.*
Response: Flies up and charges scatter beam
*Zombie stands there doing nothing*
Response: Shoots scatter beam at zombie and it falls to the ground lifeless*
Response2: KOOOL!
I recommend people to use this, but not just in esf . I am now trying to make them work for Bumbercar mod.