Kaination's AMXX/Plugin installation guide

New Member
Joined
Dec 28, 2005
Messages
45
Best answers
0
alright. for some reason downloading it doesnt seem as easy for me as it used to... if someone doesn't mind so much, can you please explain to me how to work open beta downloads? soz
 

Mog

New Member
Joined
Feb 2, 2002
Messages
541
Best answers
0
You need someone to tell you how to download a file? well anyway here goes...

1. click a "Half-Life 2 Files mirror" download link from here: www.esforces.com
(don't choose the ".torrent" link, unless you have something like BitTorrent installed, and know how to use it)
2. click a public mirror download link on this page.
3. choose where you want to save the file to.
4. wait till it's finished downloading.

You should now have the zip file downloaded and saved on your computer.
Extracting the esf_openbeta folder from the .zip depends what operating system you have.

If you have Windows Me / 2000 / XP / 2003 / Vista... you just need to double click the zip file to open it.
Once you have opened it, you should see the esf_openbeta folder... extract it to your half-life folder.
(click extract all files, or copy-paste it, or drag it)

If you have Windows 95 or 98 then you will need to download something like winzip first.
If you have Linux (or anything else other than Windows), then you already know how to download a zip file anyway... :smile:
 
Active Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 6, 2004
Messages
3,055
Best answers
0
Location
Round Rock, TX
You need someone to tell you how to download a file? well anyway here goes...

1. click a "Half-Life 2 Files mirror" download link from here: www.esforces.com
(don't choose the ".torrent" link, unless you have something like BitTorrent installed, and know how to use it)
2. click a public mirror download link on this page.
3. choose where you want to save the file to.
4. wait till it's finished downloading.

You should now have the zip file downloaded and saved on your computer.
Extracting the esf_openbeta folder from the .zip depends what operating system you have.

If you have Windows Me / 2000 / XP / 2003 / Vista... you just need to double click the zip file to open it.
Once you have opened it, you should see the esf_openbeta folder... extract it to your half-life folder.
(click extract all files, or copy-paste it, or drag it)

If you have Windows 95 or 98 then you will need to download something like winzip first.
If you have Linux (or anything else other than Windows), then you already know how to download a zip file anyway... :smile:
You could have just linked him to the FAQ... :\
 

Mog

New Member
Joined
Feb 2, 2002
Messages
541
Best answers
0
I could have done... but at the time my internet was going so slow it was actually twice as fast just to write all that! o_O
 
New Member
Joined
Dec 28, 2005
Messages
45
Best answers
0
i open up the zip file and i get 1697 files but no esf open beta folder
 
New Member
Joined
Mar 9, 2008
Messages
1
Best answers
0
Where'z da console in da game? and can it work for ESX
»»»»»»»»»»»««««««««««««
AutoMerged DoublePost
»»»»»»»»»»»««««««««««««
Where is da console and is dis for ESX too?
 
New Member
💻 Oldtimer
Joined
Aug 16, 2004
Messages
2,309
Best answers
0
Location
Sunnyvale, CA
Where'z da console in da game? and can it work for ESX
»»»»»»»»»»»««««««««««««
AutoMerged DoublePost
»»»»»»»»»»»««««««««««««
Where is da console and is dis for ESX too?
To goto console, goto options-->keyboard-->advanced. Enabler developers console(~) button, make sure it's checked. Hit okay.

After that, whenever you press the ~ button (next to the 1), it'll pop up.
 
Active Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 6, 2004
Messages
3,055
Best answers
0
Location
Round Rock, TX
Kaination said:
To goto console, goto options-->keyboard-->advanced. Enabler developers console(~) button, make sure it's checked. Hit okay.

After that, whenever you press the ~ button (next to the 1), it'll pop up.
I think it's only disabled by default in Source games. Should be enabled in HL/ESF by default.
 
New Member
💻 Oldtimer
Joined
Aug 16, 2004
Messages
2,309
Best answers
0
Location
Sunnyvale, CA
I think it's only disabled by default in Source games. Should be enabled in HL/ESF by default.
Not quite, i remember a few times I had to enable it inside of CS 1.6, so I'm assuming it might be the same situation for ESF for that guy.
 
Misanthropist
🌠 Staff
🌈 Beta Tester
★ Black Lounger ★
✔️ HL Verified
🚂 Steam Linked
💻 Oldtimer
Joined
Sep 18, 2003
Messages
1,406
Best answers
1
Location
Perth, Australia
Its basically a program that tricks the HL engine to look at your script instead of its own.
 
New Member
Joined
Sep 2, 2008
Messages
3
Best answers
0
i download the amx 1.8.1 install it and then i open other installer but i can't choose steam listen server it says: You Haven't installed any steam games yet.It is necessary to do that if you want to install amx mod x on a listen server.I want to play single player and i have ECX RC2?what should i do?:cry::cry:
 
New Member
Joined
Aug 12, 2009
Messages
55
Best answers
0
Location
Norway
ok,

First of all: why didn't I have the "Plugins" folder? I had to create it myself oO

Second of all: Why won't it work?!

This is how my plugin file looks like:
Code:
CORE.PluginManager.amxx
esf_powerlevel_changer.amxx
This is what my module file looks like:
Code:
;;;
; To enable a module, remove the semi-colon (;) in front of its name.
; If it's not here, simply add it its name, one per line.
; You don't need to write the _amxx part or the file extension.
;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SQL Modules usually need to be enabled manually ;;
;; You can have any number on at a time.  Use      ;;
;;  amx_sql_type in sql.cfg to specify the default ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;mysql
sqlite

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Put third party modules below here.              ;;
;; You can just list their names, without the _amxx ;;
;;  or file extension.                              ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

hamsandwich

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; These modules will be auto-detected and loaded   ;;
;;  as needed.  You do not need to enable them here ;;
;;  unless you have problems.                       ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

fun
esf_powerlevel_changer.amxx
;engine
;fakemeta
;geoip
;sockets
;regex
;nvault
and what script folder were you talking about? the one in the esf folder, or some folder inside the amxmodx folder?
 
Former Forcepit Member :(
✔️ HL Verified
💻 Oldtimer
Joined
Aug 21, 2006
Messages
1,717
Best answers
0
Location
korriban
ok first of all the reason why you didnt have the plugins folder is because you didnt install amxmod x second never add plugins in to the read me only the config ini
 

Users who are viewing this thread

Top Bottom