Just a newbie with a melee suggestion but...

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how about this. When you go head on with each other, whoever has the higher power level gets to attack first. he gets to push a series of up, left, right, or down for x amount of times (x determined by the differences in power levels?) and then the weaker character is show very rapidly the up,left,right,down buttons the enemy pushed and he has to push it in the right order very quickly. if not, hes hit, but if he succeeds, then he gets to attack with the keystrokes....but with less attacks, being the weaker opponenet, but as it goes on the keystrokes apppear alot faster and faster so u dont have 2 people in on melee fight for 10 minutes? hows that sound? or is it 10000000000000x easier to type it than to code it?
 
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I want to fight, not play memory games. I don't even want a system based on PL or KI to begin with..
 
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.. which is why 1.2 melee systems will own. K nuff said.
-UltraPerfectCel
 
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Melee is good the way it is right now, without depending on PL.
People with higher PL have enough of an advantage with beams. Melee is for the people with the lower PL to catch up on level grounds.
 
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I agree with Dragon if someone joined a server and everyone else's pl was sky high what chance would he/she have?
 
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As said before, there is an official melee suggestion thread. Advanced melee is going to make current melee look like garbage.

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