i have a idea of how to make ground fights a reality in esf.
well let me say that no one realy stays on the ground in any esf mod version etc more than 5% -10 % at the most.
so why do players fight in the sky.. because of the flight system ..
now why do players swoop ? .. because the mele system...
my idea is simply to make a fighting, a mele system ground unique.
imagine a swoop whit less or no aura animation only ground based and lets say a method of slaming oponents into terrain controled similar to the air fights, on top of this we can add some blasts like punch -slam-blast-dodge it would look kool
and yes in general you should make the mele time 3 times as big its just small atm
well let me say that no one realy stays on the ground in any esf mod version etc more than 5% -10 % at the most.
so why do players fight in the sky.. because of the flight system ..
now why do players swoop ? .. because the mele system...
my idea is simply to make a fighting, a mele system ground unique.
imagine a swoop whit less or no aura animation only ground based and lets say a method of slaming oponents into terrain controled similar to the air fights, on top of this we can add some blasts like punch -slam-blast-dodge it would look kool
and yes in general you should make the mele time 3 times as big its just small atm