FinalShine (Offical Post)!!

Should Final Shine Be Allowed In Esf Only To SSJ2 Vegeta? (ends In 20 Days)

  • Yes

    Votes: 0 0.0%
  • Definatly, No Doubt, Yes

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%
  • Definatly Not, And Should Not Be Brought Up Again

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .
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The very foundation of ESF's PL system is based around increasing as you damage your opponents...
who says you can't make an exception for this attack?

1.) Why would anyone willingly sacrifice Power Level just to kill 1 or 2 opponents when they could simply die and respawn somewhere else?
Me, for one, would use this attack. And i wouldn't mind the PL drop if it got people off me. As for dieing and respawning someplace else only works in a perfect game and those are far apart.

2.) Do you realize that they would have to code in a brand new PL drop and regen feature for this attack? Do you realize what kind of demand that is?
yes i do realize that the team would have to do some extra codeing for this attack, along with anyother attacks that they wany to add to ESF. As for demanding anything i haven't demanded anything mearly suggested.

"It would be easier and less contraversial for them to just NOT add it into the game"
it would also be less contraversial and easier for the team to NOT WORK ON ESF ANYMORE!

Friggin' A, it's an attack that kills you.
i thought we already discussed this?

How is there a middle ground at all? Either you blow up fast, or you blow up slow. Please read my last [post] one more time.
i have been reading you posts and so far i still think that the final shrine attack should be included in ESF since it will be an original attack and would be very usefull [in my opinion]. as for blowing up fast or slow thats for the team to decide.
 
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i would leave a server after a few times someone comes up and goes FINAL SHINE!!!!!!!! they only get stronger while you die and become weaker if in 1.1 the server is set to be weaker when you die, so i don't like the idea
 
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And if you make the attack cost PL instead of Ki then you can limit the amount of times the attack can be used by one person. For example, you would most likely need to be in the area of 10mill PL before you could use the final shrine attack and if the attack cost PL then you would just drop down in PL to just before you could go ssj1 like 1.75mill PL. so therefore this attack would become a very powerful panic button. that would, in all praticality, be only used a few times each map.
 
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This is only my oppinion, so don't blow up about it. I've never been this direct about someone else's oppinion on these forums, but here we go:

That is arguably the absolute worst idea for an attack that I have heard anywhere on these forums, and comparable to the worst concepts for new weapons on the Urban Terror and Ns-Co forums.

An attack that drains your ****ing PL would leave YOU at a disadvantage and simply kill your opponents. They would respawn with more PL than you. This would make you more likely to fail in Power Struggles and it wouldn't change a thing as far as melee is concerned, so your opponents will just gang up on you again. If somebody final shrined me I would just respawn and start over with an even weaker opponent, and I know other people would too. They do. The ONLY people who would use this attack are ones who are either frustrated, or who don't care how low their PL drops and do it only to frustrate other people by blowing up over and over before they are kicked off of a server.

The ESF team wants new attacks but they don't want to get flamed by half of the community for adding an attack that is useless or too useful and frustrating. There are only 2 objectives in ESF DM and TDM: Increase your frags and increase your PL. This attack would take away a frag and decrease your PL. That's flawed logic. There's nothing fun about losing PL, and there's nothing fun about being taken out by a cheap ass attack designed to interupt melee.

I don't mean to come down on you like that, but I got tired of you quoting me and failing to clarify just why the hell I'm wrong. My oppinions are my own, and I'm sure there are poeple somewhere out there who think you should be on the ESF dev team for whatever reason and love your logic. I'm just tired of it. That's the way I think and it isn't going to change unless you can convince me that it isn't a stupid idea.
 
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i dont have to convince you of anything, let alone why this attack should be added to esf. im trying to suggest an idea to the dev team so that they will (hopefully) add the final shrine attack.
 
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You really should have added the Moved--> tag onto the Beta forums so that people could find this. I thought it was deleted and I was going to PM and thank the admins, and then I wondered if it has just be bumped over here.

Vertigo I appreciate your "gentlemanlyness" about the whole thing and I'm glad you don't stoop to name calling or flaming.
 
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Originally posted by Sonic Boyster
You really should have added the Moved--> tag onto the Beta forums so that people could find this. I thought it was deleted and I was going to PM and thank the admins, and then I wondered if it has just be bumped over here.

Vertigo I appreciate your "gentlemanlyness" about the whole thing and I'm glad you don't stoop to name calling or flaming.
dont tell me how too do my job:no:
 
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well i think that i have said everything that can be said about this. I have suggested everything that i could think relating to this attack, and how to ballance it in the game. Now i know a few of you who play ESF would like to see this attack in the game and so would i, now we just wait and see if the dev team thinks this is a good idea or not.
 
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WHAT!!!!! How could someone say no? i was so suprised that it wasn't in the game. And it doesn't need to be made to kill yourself when you use it. All it should do is slowly hurt someone like the kiblob. You charge it up then bam, big explosion, but bigger if you charged it more of course, and just slowly take life away but not your own. Hey to even make it fair if thats not fair enough, then have Vegeta get stunned or turn to stone for a short while like he did in the show. Come on people change this poll around.
 
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And one more thing. When someone attacks you with a beam when using this attack it should be able to get absorbed if it isn't powerful enough, blow up before hitting you if it is powerful enough to get in, or hit you and blow up if it is powerful enough. And for all of you who keep saying that it'll drain all of your ki making you helpless, all of your attacks can do that. It just depends on how much ki you put into it and it would be the same with this attack.
 
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hitoriki u said a while ago that in dbz, u never see someone suddenly get up and blow themself up... that it takes a while... well actually it does happen quite frequently. Chiaotzu did it to nappa in a good minute and a half, and buu did it to mystic gohan without notice either. now that i think about it, about half the people in the show have a self-destruct attack. and all u ppl r worried about it being spammed and it being noobish or useless. well just about every dbz game i've played, vegeta has had this move and the makers of the game found a way to implement it without it being super cheap or anything. and they do that by giving it a not so large blast radius, and making the player idle for a few second after with a little but of ki left. and its not like the move could be unavoidable or anything. it could be make Ps'able like Cells Energy sphere attack in DBGT: Final Bout, or u could just run out of the area:S which most ppl probably would do... or u could just turn on block and recieve maybe half the damage u would normally lose. and the attack doesn't neccesarily have to kill the plater either. every othe rgame i played with it in dosn't kill the player, it just drains their ki
 
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SNES DBZ games are so pain-stakingly slow that you could charge up a spirit bomb before someone walked over to you. That is a horrible example.

And notice how on DBZ after Chautzu blew up he didn't respawn and do it again.

Let dead threads lie. Enough.
 
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yea but ur missing my point -_- im tryin to say that just cuz the attack kills the user in the show, it doesn't have to do it in esf. just like in doesn't kill vegeta in any othe r game that its in. u seemed to like my idea about cells energy sphere attack thingy he did to goku when goku fought cell in cell games. well that attack is basically the same thing except cell doesn't die. that move could just be given to vegeta.

ps. some dude said the final shine was used in GT by vegeta, and everyone was like he's wrong well he was right. in all the games with the move its referred to as "Final Blast Bomb" and is nameless in the series.
 

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