ESF 1.3 Boosting FTW !

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Toxen said:
Well i hate transformations. The real skill is shown in normal form where ki control is a factor. Tbh. id rather get rid of the double tap for single tap movement, which would speed up the game. teleport delays etc. are also slowing the game down.
well if you do that where it's the balance ?
 
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john_volkov said:
well if you do that where it's the balance ?
Its balanced since everyone would have it like that.

But meh id hate onetap movement. I mean flying slowly is also good some times. And onetap movement would screw up teleport.
 
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if if somo one will not know who to use it ? is it to balance ?
 
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Grega said:
Its balanced since everyone would have it like that.

But meh id hate onetap movement. I mean flying slowly is also good some times. And onetap movement would screw up teleport.
I think the only thing one tab would screw would be the reaction
Everyone *pro lvl and more* would be able to avoid very easy attack from distance..
 
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I never said i agree with Toxens idea. I just said that it wasnt unbalanced if it was there for everyone to use.
 
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god why not make a option to leave it or remove it ._."

...... i mean ingame in the options, like : additional animations on/off
 
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its a new gameplay feature, not an animation o_O
 
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o_o but they are complaining about the speed gameplay, and only with the anims the gameplay speed gets lower.....withouth they can keep playing like they played befor.....

if i didnt got it correct then ill take it backzor
 
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they are complaining about the fact that having to wait before every swoop is going to slow things down, nothing to do with animations :p
 
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-.- god then finaly think tacticly.... you cant have everything given 2 your hands guys.... games are there to figure them out and play, and when you played like a lil kid you mostly just had fun and though of stories.

in the older age we would call it now tacticly scenes....

you're like kids who always said: my characters is stronger then yours!

you shouldn't really claim about this.


also i prefer esf to be more dbzish theme like and not like a game for the hardest gamers on the world... for example quake 3 is crazy.... you as a beginner know how to do what from the first sight... but then you get owned by every step, who did that call can call themselfes allready pros.
 

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Well, I wonder how the charge swoop is going to work out. Sounds interesting, but I still like the current swoop the way it is.

If we're not using swoop as the main source of attacking, I guess we're using dash for close range, and charge swoop for long range.

Hopefully Dash is as fast as the current swoop.
 
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I say it's a nice addon to the game, it will be verry cool to have more de 2 option to attack
 
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i dont really like the noise, its now overusing the chain-swooping noise, surely the old turbo noise would work best.

it now seems VERY complicated from what i just saw but i dunno how well this will work in game :p
 

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