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I still maintain my argument that all of the debate about what is and isn't an exploit revolves solely around the fact that these kids can't play enjoyably without the assistance of the scripted stuff (which is what a mousewheel teleport is). I still don't understand why you people can't just press the button 3-5 times and do the same thing. By tapping the key, just like I always have, I can teleport multiple times without a problem. So much so in fact, that I didn't even notice a delay. I for one am pretty glad that the ability to rapidly teleport was canceled out; there was nothing stupider, in my estimation, than that retarded exploit.
To clarify, my definition of an "exploit" is the following: anything in the game a player can do that is clearly not a listed feature.
Por l'esempio, if a player reads the manual--which I'm sure only like five of us have--the explanation for teleporting is a lot more likely to say "Press [button] to teleport in the direction you are moving" and not "Press [button] to teleport in the direction you are moving. Also, you can bind teleport to mousewheel and instantly shoot across the map. If you do this into an enemy while holding right click you will land an easy attack with simple melee. NOTE: you may also double-tap swoop and hit the enemy a second time with simple melee while he is trying to recover from the first hit."
Either way it seems pretty obvious to me. In a game with such huge environments and attacks, the teleport seems to very clearly have been intended as a defensive tool--not an offensive one. Besides...if you guys hadn't been so busy using the mousewheel to teleport miles away from damaging explosions, you might have noticed that a good turbo jump and two teleports escapes just about every move in the game. And I know DAMN WELL you should be able to manage two consecutive teleports.
To clarify, my definition of an "exploit" is the following: anything in the game a player can do that is clearly not a listed feature.
Por l'esempio, if a player reads the manual--which I'm sure only like five of us have--the explanation for teleporting is a lot more likely to say "Press [button] to teleport in the direction you are moving" and not "Press [button] to teleport in the direction you are moving. Also, you can bind teleport to mousewheel and instantly shoot across the map. If you do this into an enemy while holding right click you will land an easy attack with simple melee. NOTE: you may also double-tap swoop and hit the enemy a second time with simple melee while he is trying to recover from the first hit."
Either way it seems pretty obvious to me. In a game with such huge environments and attacks, the teleport seems to very clearly have been intended as a defensive tool--not an offensive one. Besides...if you guys hadn't been so busy using the mousewheel to teleport miles away from damaging explosions, you might have noticed that a good turbo jump and two teleports escapes just about every move in the game. And I know DAMN WELL you should be able to manage two consecutive teleports.