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as said on their website they will release their first beta on 14th of april, stay tuned and watch for yourself
That is because Earth's Special Forces is in beta at the moment? Besides that point, do you even check up some text links above? This thread is about Dragonball: Source for the Half-Life 2 Engine.esf looks alot beta
That's because the modification itself is "Beta"?, hell.. It might be even in Alpha. It doesn't matter if it "sucks" or not, It looks good to me, and I am sure they will improve it later on.DB: S sucks balls.
I've seen some screenshots and Im not impressed. Even though it's HL2, the models from ESF > DB: S.
It smells.
-GuZzie
Skyrider it's right , heck look at esf Apha and then look at ESF now you will see the difrent the same whit all hl mods they need lot's of years to practice to become goodThat's because the modification itself is "Beta"?, hell.. It might be even in Alpha. It doesn't matter if it "sucks" or not, It looks good to me, and I am sure they will improve it later on.
Do you have any idea what you're talking about ?DB: S sucks balls.
I've seen some screenshots and Im not impressed. Even though it's HL2, the models from ESF > DB: S.
It smells.
-GuZzie
Um...excuse me. I happen to be an animator for DBZHOOD, and I can tell you that this mod is going to have an awesome combat system, better constructed and more balanced than ESF's. The models are turning out nice. I haven't had the chance to add any new animations myself due to GokuSSJ not having answered some crucial questions I need answered. If you've even seen video of that Kame-House map, you'd take back what you said about Half Life being able to render it. That map's lighting is superb, and what GokuSSJ did with the water's look and it's motion is beyond HL's capabilities. Also, HL has serious difficulties with lighting in the first place. The skyboxes are custom as opposed to ESF's defaulted HL skyboxes. This mod is going to be sweet, both in terms of gameplay and in terms of graphics. It actually gives a DBZ feel to the maps, something ESF lacks.My hopes aren't too high for any of the "new DBZ mods:
DB: Heroes for Ut2004: http://www.dbzhood.com/images/ingame/ingame1.jpg
http://www.dbzhood.com/images/ingame/ingame4.jpg
Too cartooney, even for DBZ standards. The Half-life 1 engine could probably render that.
Then funi gonna feel threatened that they could be losing sells to a good game thats free cause of graphics just like they were against zeq 2.....I wonder if we all sent funi...I mean everyone from esf forums sent a letter for them 2 let them finish zeq 2...would be great...My hopes aren't too high for any of the "new
DB: Adventures - The Piccolo model is okay, but the environment caught my eye, with more water and less ground and trees! This mod has potential (graphics wise).
Take note that any one of these could have awesome game play compared to the others, and don't ask me because I don't know monkey-**** about their game play systems.
J-Dude, forgive us for being sceptical. However, you can't deny the fact that ESF is one of the few, one of the very, very few DBZ mods that actually had a release, let alone have survived for as long as it has. For a DBZ mod to come out for Source, and for it to be any GOOD would probably be expecting too much. So I'm probably speaking for most of us here when I say "We'll believe it when we see it."Um...excuse me. I happen to be an animator for DBZHOOD, and I can tell you that this mod is going to have an awesome combat system, better constructed and more balanced than ESF's. The models are turning out nice. I haven't had the chance to add any new animations myself due to GokuSSJ not having answered some crucial questions I need answered. If you've even seen video of that Kame-House map, you'd take back what you said about Half Life being able to render it. That map's lighting is superb, and what GokuSSJ did with the water's look and it's motion is beyond HL's capabilities. Also, HL has serious difficulties with lighting in the first place. The skyboxes are custom as opposed to ESF's defaulted HL skyboxes. This mod is going to be sweet, both in terms of gameplay and in terms of graphics. It actually gives a DBZ feel to the maps, something ESF lacks.