Community Project: Operation Tien

Status
Not open for further replies.
Member
Discord Member
Joined
Nov 20, 2006
Messages
373
Best answers
0
i think i used the.smd file that was in the archive already =x and thanks
Jehova, you're getting there :D
try to add some action for the upper bones, bend the spine more or smth..
 
Active Member
💻 Oldtimer
Joined
Jun 6, 2004
Messages
2,275
Best answers
0
Even though Doormat already made a fly_idle animation, I decided to do one as well just for practice.

www.esforces.com/team/Damaera/tien1.avi
Hmm that texture on tien is an edited one I did of tekniks long ago, the one I did from scratch has been lost too.

Anyway, Tek didn't want it being used and it's pretty fugly by my standards today so I would also like it not used.

You can grab Teks original one and use that, though.

Edit: This one-


This is my one (Ewwwwww)-


That one you've got is like an inbetween kinda edit thing.
 
Last edited:
Active Member
💻 Oldtimer
Joined
Jun 6, 2004
Messages
2,275
Best answers
0
So yeah in short, you have to use this texture (It's Tekniks, If you can find it), or make a new one.
 
Active Member
💻 Oldtimer
Joined
Jun 6, 2004
Messages
2,275
Best answers
0
Because there are 3 skins done for this model and only 1 is useable- If it can be found.

1.) Tekniks
(Teknik gave permission last I heard)
2.) Tekniks w/Edit (Teknik does not give permission, neither do I [I did the edit] )
3.) wheres_warren (I don't give permission and it's lost)

So by the power of deduction...

This, is the only texture left for you guys to use:


The texture on the model at the moment you are using to do the animations is No#2, you can use that personally but you do not have permission to release it with ESF or host it on any content sites including ESF-WORLD.
 
Last edited:
Super Saiyan Dabura
✔️ HL Verified
💻 Oldtimer
Joined
Oct 31, 2003
Messages
1,738
Best answers
0
can you show teh skinmap? and we'll see for the rest..
 
Member
Discord Member
Joined
Nov 20, 2006
Messages
373
Best answers
0
gonna try reskinning the body if i'll find some time
 
New Member
💻 Oldtimer
Joined
Dec 7, 2002
Messages
2,275
Best answers
0
ive had a skim through all the stuff i've got lingering and i'm afraid i havnt got it anymore, but i do have the choutzu rig that needs doing with this model if anyone needs it.

Also, i just wanna point out that the animations should be to a consistent standard as the current 1.3 models for acceptance into the mod, at least thats what i was told on the previous version of this thread by the team
 
Active Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Jul 14, 2002
Messages
6,873
Best answers
0
I'll do a few animations for this model. Don't expect them to be jaw-dropping awesome, though, I'm still a beginner. They might suck, but it's still something.

Edit: Here's what I have so far.

www.esforces.com/team/Damaera/tien.mdl

Jump animation looks like ****, I know, I gotta redo that one.
 
Last edited:
Member
Discord Member
Joined
Nov 20, 2006
Messages
373
Best answers
0
sorry i'm not posting any updates, but i'm pretty short on time lately =/
but that does'nt mean i'll stop working on this one
 
Pwns Mastasurf at TF2
Retired Forum Staff
✔️ HL Verified
💻 Oldtimer
Joined
Dec 7, 2001
Messages
5,115
Best answers
0
Wow, project still lives, eh?
 
Active Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Jul 14, 2002
Messages
6,873
Best answers
0
@FS and Doormat: PM me the animations that you are doing, and the animations that you've done. I'll be updating the main post.
 
Active Member
💻 Oldtimer
Joined
Jun 6, 2004
Messages
2,275
Best answers
0
Man if this guy gets done this is gonna make balancing even that much harder lol.
 
Status
Not open for further replies.

Users who are viewing this thread

Top