Community Project: Operation Tien

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Yes, I see, I noticed it was for HL2 and thought there might be some compatibility issues. No biggie. Ah, excellent! Now THIS I can work with! A little odd and a bit confusing considering the bones have become little points, but with the select-subtree option on and my own experience with Biped this should work quite well. I already tested it out by getting Tien to do a little high-speed front kick. Pretty standard animation, and I don't have to worry about many of the biped options. You don't need most of them for gaming animation, and good old auto-key setting animation is quite comfortable. Yes, I think this will work quite well! I'll get back to you when I have something to submit.
 
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That's great, man. :) Again, thanks for helping us out, we really appreciate it :D But I think you should rather post which anim(s) ure gonna do so we don't have any complications.

Peace and Thanks again ;)

BTW, once you're done, send an anim to me via PM. I wanna make sure they're gonna remain compatible. And remember, PELVIS ALWAYS GOES ON CENTER OF GRID!!!

EDIT: WOOHOO!

hit_blow_down_recover done :D
 
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??? I thought the pelvis stayed in the middle...that looks pretty active to me...
 
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Andy011 said:
Somebody stop meh! :D Although I think the approaching Finals will do quite a good job lol :laff:

Here u go:
die_fall_up_hit
Holy Crap Andy your on a fricken roll ohh yes and the tri beam vid. a while ago is awsome. Dude Tien is going to be ready in 2 week at this pace. I bet so. Wait have you guys created Chauitzu model yet or is ESF team going to do that.
 
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LOL, Chiatzou...forgot about him, now I wonder who's gonna do his animations >_0
Keep em rollin in man, I give it a month or 2 before it's finished, they're now only about 50%, but hey man, great work guys!
 
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Chiaotzu could probably be rigged with Krillin's 1.3 skeleton as long as the model was designed with it in mind. They're similar in design (short torso, large head). Nothing official, just my thought on the matter, it would save going through the whole re-animating process again.
 
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Ooo cool guys keep the updates coming :D cant wait to play with tien !!!
 
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Nice, good idea rven, but maybe they should resize it a tad bit, oh and guys remember, chiatzou was pretty chubby, was he a child or something, through the WHOLE story 0_o
 
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I dunno what he was...maybe just a dwarf of some kind, or a creature that takes a long time to age...

Anyway, I'm confused: you guys said not no move the pelvis bone from the point of origin, and yet, in that video, it was pretty darn active, and certainly didn't stay in the center as mentioned.
 
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XD, I don't know what you're talking about, but I'm sure there are somew situations where that's allowed, maybe it is allowed, just has alot of limits.
 
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J-Dude said:
I dunno what he was...maybe just a dwarf of some kind, or a creature that takes a long time to age...

Anyway, I'm confused: you guys said not no move the pelvis bone from the point of origin, and yet, in that video, it was pretty darn active, and certainly didn't stay in the center as mentioned.
Nooooo, u got me wrong lol. The thing is that the pelvis CAN be moved, AS LONG AS IT STARTS AT THE CENTER OF THE GRID.

For example, when u move the whole skelet, the pelvis is a good reminder where the feet should be. The pelvis indicates where the "ground" is. That's why Tien fell so low on my death animations. :) Where the feet would be.
 
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Yeah 1 thing Krillins bigger than Chautzu

Andy011 said:
Nooooo, u got me wrong lol. The thing is that the pelvis CAN be moved, AS LONG AS IT STARTS AT THE CENTER OF THE GRID.

For example, when u move the whole skelet, the pelvis is a good reminder where the feet should be. The pelvis indicates where the "ground" is. That's why Tien fell so low on my death animations. :) Where the feet would be.
LOL Thats Funny As heck dude HAHAHAHAHAHAHA. I always thought that Chaitzu was a little clown guy that had a stunt growth. Yeah that would be a good idea about using krillins skeleton............but one thing Chautzu is way shorter than krillin. maybe if it's possible u guys could shrink the skeleton somehow. Oh and uhhh is he going to be made after Tien right.
 
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Andreyesf said:
What about goten and trunks like flying buddies :D
Read.

This thread is for tracking progress for Operation Tien, not for half-baked suggestions that are off-topic, not to mention in the wrong section.
 
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can you show some progres about tien ? like how much it is for tien complision
 
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I might step into the game, I just read some tutorial and it seems a lot like flash. I've been using flash for 3 years or so and it seems somewhat similar, so I'll attempt a go at some animation :D

gotta get me a prog. though
 
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