cell shading in 3dsmax 4...

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... how do i do it ? dous anny one have a plugin for it
milkshape is also ok
 
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rofl at ssc
yeah just look on google.
it automatically comes with 6.0
 
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yeah but i dont have it and ssc stfucous i already looked there
 
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eum it says "give your animation..." isnt it for just an animation ?
 
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you can use that method for milkshape i posted awhile back, it is nearly as good as a 3ds render,
 
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a model man >_< and nuttzy i dindt understand ur pm about cs at all
 
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well have your model skinend and all, have it open in milkshape, duplicate it and fatboy it by .2,

apply the jh.bmp image i posted in my trunks thread, (black and white square) as the duplicates texture, click spheremap, you should see the texture over the model now,

then drag the slider underneath the jh.bmps material down until teh cellshading looks how youw ant it,


(turns out the alphamap didnt help things at all)
 
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its the lil bar right underneath the lighting effects, theres 2 of them, its the thing you can drag back and forth, hence slide
 
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If you wanna get the CELL shaded effect in 3Dsmax renders, go into the material editor, apply your desired material to the model , then selected facted shader basic parameters
 
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If you wanna get the flat shaded effect in 3Dsmax renders, go into the material editor, apply your desired material to the model , then selected facted shader basic parameters
who's talking about flatshads ?
 

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