cell shading in 3dsmax 4...

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lol yeah but i saw that there where free plugins for maya so i did that :p
 
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Yeah , but the best cell shaders are for Max and lightwave , for example (not myne) heres a buu without it (modeled in lightwave) ,






heres the same buu with it

 
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can anny one tell me how to export things from milkshape to maya
 
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ps how kan i inport files frm exemple milkshape or another prog to maya
 

CM

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xelda, the Illustrate! plugin on that page is free, if you looked at it the same way you search google im sure you didnt find it.
 
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there are 2 free versions there as well, cant say what the differences are though
 
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2 versions ? ow i only saw one and i re lookt and i ( again ) saw just 1
 
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well u can download and use it for 30 days and after that it'll take some features away or something but it's still usable... that's what it said when i installed it o_O
 
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k but dous anny one know how i can inport files from milkshape ( the exports ) into maya
 
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The differences between the two free versions and the comercial ones is that the free ones are for like 3DS DOS and 3DSMax 1.

You can easily create a falloff map in Max to do cellshading.

Kreshi, you're an idiot. The best cell shading is not in Lightwave and Max, it's cabable in most 3D rendering packages, usually just as well as anyother if you know what you're doing.
 

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