Bejita!!!! (wip)

whereswarren (King_Vegeta)
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Gonna finish this off...

Mesh kinda done I think- can't be bothered with it anymore really... wanna get onto new things.



It's pretty close to 3k. He has teeth, a tongue and a mouth sac also.

Might need a few adjustments still.
 
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whereswarren (King_Vegeta)
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Getting there...

Started texturing a few days ago.

 
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Work more to the face.
 
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To be brutally honest wheres_ Im disliking the geometry more and more. It needs a lot of tweaks to fine-tune the proportions. And that chin...its waaaay to low and sharp
However, Im absolutely loving your paintwork, gj!
 
whereswarren (King_Vegeta)
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Texture is still wip there fusion.

just chippin away. Might have a few more bakes by the end of it anyway- who knows what the texture will look like


Do a draw over or show me manga or something of what you mean
Also the mesh is undergoing changes still, but yeah tell me what to change and the least i can do is see how it looks.
 
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Just a quick one



Dunno what to think of the legs...its seems right but also wrong
 
whereswarren (King_Vegeta)
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Now that you mention it, and looking more at the manga- there are quite a few flaws with the model I need to tweak- nothing hopefully that i'll have to re-model I'll just lattice some **** around.
 
whereswarren (King_Vegeta)
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Doing alot more work on the mesh... Should have done it right the first time...

But im a smart boy so I'll be able to continue with the same textures afterwards.

I'm pretty keen to do some spec / bump / normal maps for this guy too- if they look good / are applicable.

Might be good for the muscle definition in his legs etc.
 
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whereswarren (King_Vegeta)
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Still chippin away.
 
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alot better, then the last time i checked this thread!
still think you could rise the crouch a little and make the forearms bigga
 
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his face is narrower > < and his forehead is bigger, as you can see that the eye placement is somewhere under yours atm, and there you can see a few moving of them verticies will fix the shape of the pecs and by adding a row there in the middle. Also you can see the arm in the right corner of how bulky it should be.

but that is just my opinion
 
whereswarren (King_Vegeta)
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alot better, then the last time i checked this thread!
still think you could rise the crouch a little and make the forearms bigga
Cheers! I see what you mean. It's still getting a few tweaks and those need doing- the legs always looked a bit off and i was wondering if it was the crotch... Who knows how many times i'm going to realize I don't like the mesh half way through uv/texturing...-_-



his face is narrower > < and his forehead is bigger, as you can see that the eye placement is somewhere under yours atm, and there you can see a few moving of them verticies will fix the shape of the pecs and by adding a row there in the middle. Also you can see the arm in the right corner of how bulky it should be.

but that is just my opinion
The eyes had already been sorted out just after I posted that hehe. I see what you mean also about the forehead I'll try some lattices on the face and hair perhaps... I understand what your getting at with the pecs and arm.. although that arm ref looks like it's off a bandai game or something- I don't wanna make them too anglular on normal form- I've got more defined versions of the arm for when he transes.
 
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I know you will make me proud, this will be teh best there is, nice job i like it so far
 
whereswarren (King_Vegeta)
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Bit more stuff, slowly fixin bits on it. Working some hq muscle for texture bakes mebe i dunno- just makin sure i do it right before i go to uv again for the 9th time

 

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