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Behold my own entry for Cgchat's competition this month, all modelled and textured (for the most part). It was rigged too, but I managed to mess that up before during uvmapping >>;
I already know the texturing is bad in general, and especially so on the metal and clothing, and the entire concept of the model seems so typical and unimaginative compared to alot of the other contestants that I feel ashamed. So if you're a skinner and got some texturing tips please feel free to pass em on
http://www.cgchat.com/forum/showthread.php?s=&threadid=23214
12:30 am, so if this really disjointed sounding (and I think it is), its due to lack of sleep