Animations for blocking Ki Attacks

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Well, if you guys are reaching the limit, i can't imagine what size ESF is now :O
 
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The inteam with all its access stuff is round 1.7 GB so im guessing the toned down build for a release would be round 800 Mb
 
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The inteam with all its access stuff is round 1.7 GB so im guessing the toned down build for a release would be round 800 Mb
SVN makes things larger. So the inteam isn't really 1.7 gigs.
 
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Anyway, back to the topic...

I know you guys have your hands full, but blocking animations wouldn't be the most difficult things to produce. I don't 'think' the coding on it would be that bad either since I know initializing beam struggles probably uses some of the same functions as this.
 

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