an other bug about trunks sword!

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if you turn off high models so that the sword-thing works.. but when you recharge you ki.. then the sword disapperes while doing it.. :S
 

Xer

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If it only dissapeares (you mean sheathes itself?) while charging then that's supposed to happen.
 
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hm.. im not english so its kinda hard for me to explain.. if you use the sword.. and then recharge you ki then the sword disapeares.. but if you while recharging you ki changes weapon to.. lets say kiblast or any other attack.. then the swords apeares again.. hope you understand what i mean.. :S
 
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He wanna say that when trunks doin kiblast,and generic beam,and burning attack,he has sword in his hand...right?And when charging ki,he dissapears.
 

Xer

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Ummm, what language would you feel more confortable with? Maybe I know it :) . But as I said if it only "dissapeares" while you are charging ki then that's normal.
 
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what?!? ehh.. sure you read what viki@killer said.. cause that what i meant.. i sure hopethat's not suppose to happen..
 
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I think he means, when u charge KI the Zed Sword is invisible, so therefore it is a bug and isnt suposed to happen. I know what u mean. Are the Trunks and SSJ Trunks the default models or ones u downloaded or created yourself??
 
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It cant really be fixed.. If you knew about how trunks's model worked, you would understand why.

Trunks model has 2 smds. 1 of him with sword and one with it in case. When you use meele, it is set to take out your sword and switch to the sword smd. When you power up, it fasts switches to the case smd, but doesnt have an animation
 
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anybody have the prob that the sword is always unsheated, whatever attack you use?
 
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Also, when you respawn, your attack mode is set to ki blasts instead of default melee, wich can be quite annoying if you are trying to target someone...:|
 

Xer

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Cold steel- That's not a bug.
Solidus Fox - Did you disable high quality models? I posted a while ago that that fixes the problem.

I still don't get what exactly you guys are accusing, could you post some screens of it?
 
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this is a known bug ... but there's no need of change it ... so the team think it's acceptable
explantion again:
if you've chosen melee, trunks is holding his sword ... but if you're doing a powerup (filling your KI), Trunks' sword is back in his holster ... without animation ... I hope I could clear that
btw: same happens with block
 

Xer

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Oh that, yes, that's been mentioned before in here and it's not a bug. Also my oppinion is if Trunks had animations for sheathing his sword before he powers up or blocks that would make him weaker (slower response times for doing those). So, is that it unknown and Viki?
 
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And also, yeh, the respawn of Trunks shudnt have Ki Blast selected, it shud be sheath, as sometimes u'll forget, and do kiblast right in front of yourself when trying 2 lock on a person in front of you and loose health in a ki blast bubble. They shud change the coding so Trunks respawns with melee. Thats what u guys/ gals wud prefer rite?
 
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what does it matter?
just select melee after you respawn, it's not that hard is it?
but coding is, so.....
I'm sure it won't take long to code this, but why do it?
push ONE button and you have the melee selected!
get used to it
 
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Do u realise how far I have to have mt finger reach out and touch the button 1, b4 I get my @$$ completely whooped, and some one like Noe_Sephiroth is completely kicking my butt and I cant target him bcos he moves so damn fast? And do u know why I loose that frag? Because of those 2 seconds it takes to press 1 or select melee.
 
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well u know what my tactic is to prevent that (always works for me)

Spawn:Jump:Teleport:Select Melee:Jump:Chose Target: Swoop: Kill(well not taht fast lol, but swoop a time or 3)
 
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stay on-topic ... the subject was Traunks' sword during powerup and block ... if you wanna talk about his autoselect, make a new thread in Newbie Central, ESF Chat or Suggestions !!!
 

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