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Sorry if i'm not going to type up as long a reply, I mean, it's great that you take an interest but you typed up 10,538 words on the first try and 8887 words on the second, thats 19,425 words (33 pages) total, or almost two University masters-degree theses'.
Working from what Grega has already said, you clearly haven't read the one sticky that says 'Before you post...' as a LOT of it (Kaioken, Battle Damage, Instant Transmission, Terrain Damage e.t.c.) is covered in it. Another thing it states is that you're supposed to make a seperate thread per each idea, this is a good example of why you should do that. You've covered just about every aspect of the game, it's engine and it's possiblities in a single thread.
I think it's incrediably strange that you "haven't seen much of the show" and yet wrote the longest post on the forum, you've covered most of the show right there.
I'm not trying to be a mod or break your spirit, but i'm sure if you cut this down to things like 'Possible melee improvements' or something people would be a lot more accepting and willing to read and comment.
Anyway, picking up from where Grega left off, he summarised it so I haven't commented on anything before the 'Goku's Sword' part:
Melee Manouvers - This is what Adv Melee is for, he had his own combo's, and with Adv Melee you make your own combos, there's no need for preset combos with this.
Instant Transmission - This too is implemented, when Goku teleports DURING a move, thats instant transmission.
Kaioken - To sum up the hundreds of words on Kaioken (although King Kai's Fist is it's literal translation, it was never called that), it says in the sticky not to suggest it, frankly I think it would imbalance the game, a big speed/power boost in a balanced game would not work.
Pissed-off Saiyan - You described Giji or 'False' Super Saiyan, I don't mean to sound rude but the thread on this is just a week old, how can you expect us to read all of this if you don't read short, to-the-point threads on the same page? I believe this falls into the 'movie content' clause, and seeing as it's been suggested on another thread I don't feel any further comment is necessary.
Saiyan Forms: We know these and so do the team, it's a DBZ mod for DBZ fans, they're being added for 1.3 and there's an outline in ESF Chat with all the forms. As for Gohan aging as a trans I don't think this would look good at all, ascending to SS or SS2 is an actual transformation, aging in seconds is not.
Super Kamehameha - I think you have some misunderstandings about the nature of ki, Ki/Chi/Qi/Spirit/Energy is all the same thing, as it diminishes you get weaker until unconsciousness or in extreme cases, death. It is used offensively in energy attacks but if you use toomuch then you run the risk of damaging yourself. Tien mentions this when trying to destroy Kid Goku with the Tribeam/Ki Blast Cannon/Spirit Cannon/Kikoho/Shinkikoho, whatever you call it. Again, Super (or Chou) Kamehameha is mentioned in the sticky.
Father-Son Kamehameha - Seeing as 'powergifting' is movie/gt, this is a bit redundant. If SS2 Gohan fires a fully-charged Kamehameha and SS Goku fires one into it to strengthen it (which can currently be done, bar the transformations) then that's basically a Father-Son Kamehameha right there, no need for a seperate system.
Moves - Budokai made up a lot of attacks to balance it as a fighting game, you can't really borrow attacks from it, a lot of them are in ESF as it is. 'Justice Kick' is just a basic melee strike in ESF for instance.
Krillin: Yeah, he couldn't do that disc thing. Bug reports go into the bug report forum or mantis tracker.
'Mystic Krillin' and 'Unlock Potential' are one and the same, Guru unleashed a bit of Krillin's potential, which is what Ancient Kai did to Gohan but more drastically.
Special Beam Cannon - It says in the 1.3 outline that you are now able to detatch from it.
Light Grenade/Choubakurhatsuha - Suggested before a lot, i'm pretty sure it's going in alongside Makosen.
Galick Gun - There's a Galick Gun thead two inches (on a 17" monitor) below this one that covers everything you said on this topic.
Telekinetics: Mode 1 exists in the form of Telekinesis which is already in, and as for the second attack, you've posted few details (the irony is not lost on me) on how it would work, in the show it was a no-charge attack, is that how you invision it?
USS - Mentioned countless times in the 1.3 outline.
Frieza Form 5 - Cooler went to this form but Frieza died before he could. And Frieza could use Deathball in his normal form (blowing up Planet Vegeta) but it's his trans move in ESF.
Everything else is covered in the sticky or 1.3 outline.
THE END!!
To summarise:
-Unbalance
-Already Covered
-Ficticious (AF if you like) Content (Frieza form 5, Goku's sword e.t.c.)
Don't take offence to anything i've said, just learn from your mistake.
Working from what Grega has already said, you clearly haven't read the one sticky that says 'Before you post...' as a LOT of it (Kaioken, Battle Damage, Instant Transmission, Terrain Damage e.t.c.) is covered in it. Another thing it states is that you're supposed to make a seperate thread per each idea, this is a good example of why you should do that. You've covered just about every aspect of the game, it's engine and it's possiblities in a single thread.
I think it's incrediably strange that you "haven't seen much of the show" and yet wrote the longest post on the forum, you've covered most of the show right there.
I'm not trying to be a mod or break your spirit, but i'm sure if you cut this down to things like 'Possible melee improvements' or something people would be a lot more accepting and willing to read and comment.
Anyway, picking up from where Grega left off, he summarised it so I haven't commented on anything before the 'Goku's Sword' part:
Melee Manouvers - This is what Adv Melee is for, he had his own combo's, and with Adv Melee you make your own combos, there's no need for preset combos with this.
Instant Transmission - This too is implemented, when Goku teleports DURING a move, thats instant transmission.
Kaioken - To sum up the hundreds of words on Kaioken (although King Kai's Fist is it's literal translation, it was never called that), it says in the sticky not to suggest it, frankly I think it would imbalance the game, a big speed/power boost in a balanced game would not work.
Pissed-off Saiyan - You described Giji or 'False' Super Saiyan, I don't mean to sound rude but the thread on this is just a week old, how can you expect us to read all of this if you don't read short, to-the-point threads on the same page? I believe this falls into the 'movie content' clause, and seeing as it's been suggested on another thread I don't feel any further comment is necessary.
Saiyan Forms: We know these and so do the team, it's a DBZ mod for DBZ fans, they're being added for 1.3 and there's an outline in ESF Chat with all the forms. As for Gohan aging as a trans I don't think this would look good at all, ascending to SS or SS2 is an actual transformation, aging in seconds is not.
Super Kamehameha - I think you have some misunderstandings about the nature of ki, Ki/Chi/Qi/Spirit/Energy is all the same thing, as it diminishes you get weaker until unconsciousness or in extreme cases, death. It is used offensively in energy attacks but if you use toomuch then you run the risk of damaging yourself. Tien mentions this when trying to destroy Kid Goku with the Tribeam/Ki Blast Cannon/Spirit Cannon/Kikoho/Shinkikoho, whatever you call it. Again, Super (or Chou) Kamehameha is mentioned in the sticky.
Father-Son Kamehameha - Seeing as 'powergifting' is movie/gt, this is a bit redundant. If SS2 Gohan fires a fully-charged Kamehameha and SS Goku fires one into it to strengthen it (which can currently be done, bar the transformations) then that's basically a Father-Son Kamehameha right there, no need for a seperate system.
Moves - Budokai made up a lot of attacks to balance it as a fighting game, you can't really borrow attacks from it, a lot of them are in ESF as it is. 'Justice Kick' is just a basic melee strike in ESF for instance.
Krillin: Yeah, he couldn't do that disc thing. Bug reports go into the bug report forum or mantis tracker.
'Mystic Krillin' and 'Unlock Potential' are one and the same, Guru unleashed a bit of Krillin's potential, which is what Ancient Kai did to Gohan but more drastically.
Special Beam Cannon - It says in the 1.3 outline that you are now able to detatch from it.
Light Grenade/Choubakurhatsuha - Suggested before a lot, i'm pretty sure it's going in alongside Makosen.
Galick Gun - There's a Galick Gun thead two inches (on a 17" monitor) below this one that covers everything you said on this topic.
Telekinetics: Mode 1 exists in the form of Telekinesis which is already in, and as for the second attack, you've posted few details (the irony is not lost on me) on how it would work, in the show it was a no-charge attack, is that how you invision it?
USS - Mentioned countless times in the 1.3 outline.
Frieza Form 5 - Cooler went to this form but Frieza died before he could. And Frieza could use Deathball in his normal form (blowing up Planet Vegeta) but it's his trans move in ESF.
Everything else is covered in the sticky or 1.3 outline.
THE END!!
To summarise:
-Unbalance
-Already Covered
-Ficticious (AF if you like) Content (Frieza form 5, Goku's sword e.t.c.)
Don't take offence to anything i've said, just learn from your mistake.