New Member
- Joined
- Sep 20, 2003
- Messages
- 20
- Best answers
- 0
1. Say your desperately low on ki, and you can't fly to another spot so you are forced to stay and charge, suddendly BAM a beam smacks you right in the ass and you die. Well one thing I would suggest (hopefully not suggested before), is the auto-evade. Since ESF is sort of an rpg, because you get stronger as your pl goes up. Why not have an auto-evade feature that automatically dodges a beam, based on the persons pl and yours. It would kick in anywhere a beam was near, so for eg.. when your swooping at someone and he shoots a beam at you. If his pl is lower than yours, your person does a dodge animation, make it a fancy flip, or a simple teleport safely out of the way of the beam (but the swoop still continues towards the opponent). But if the persons pl is considerably larger than yours, your going to have to dodge, swoop, teleport manually. But, the admin could manage the difference in auto-evade pl's to his liking. This could make people that hate beam spammers more happy, and forces beam spammers to beam less and get into some melee action.
2. Perhaps the ESF team could also implement a "Battle for the Planet" where it would like the mega bot, ultra bot thing. Its where you have a couple of really strong guys vs a bunch of people with low pl's. So in a server of 6, 2 people would be the strong guys vs the 4 low power levels. There could also be a time rotation so everybody gets a chance to be bad and good guy. If implemented, could really take advantage if the melee does allow 2 vs 1, because then even though the strong guy is fighting off 2 people hes strong enough to hold them off on their own. This could also promote clan play.
3. Scouters, really annoying when you have to move your mouse over a swooping opponent to get a read on his pl. So, I'm not sure of such thing is implemented but perhaps if you press page up and page down, it would cycle through all enemy oppoents, and home and End to scroll through available allies.
2. Perhaps the ESF team could also implement a "Battle for the Planet" where it would like the mega bot, ultra bot thing. Its where you have a couple of really strong guys vs a bunch of people with low pl's. So in a server of 6, 2 people would be the strong guys vs the 4 low power levels. There could also be a time rotation so everybody gets a chance to be bad and good guy. If implemented, could really take advantage if the melee does allow 2 vs 1, because then even though the strong guy is fighting off 2 people hes strong enough to hold them off on their own. This could also promote clan play.
3. Scouters, really annoying when you have to move your mouse over a swooping opponent to get a read on his pl. So, I'm not sure of such thing is implemented but perhaps if you press page up and page down, it would cycle through all enemy oppoents, and home and End to scroll through available allies.