Two more to add:
Soul of the Ultimate Nation (Free-to-play fantasy MMORPG)
There's four characters to choose from - Berserker, Dragon Knight, Valkyrie and Elementalist. The Berserker and Dragon Knight are tank characters, with the former focused on strength and the latter on speed. The Valkyrie and Elementalist are support characters, with the former focused on summoning (which includes buffs) and the latter on healing. Likewise, each character can wield one of two weapons. The Berserker can wield either a sword or axe. The Dragon Knight either dual blades or a spear. The Valkyrie either dual crossbow pistols or a crossbow. The Elementalist either a staff or orb.
Leveling up is fast and easy, with your primarily source of experience points coming from the completion of quests (though you do have your fair share of "Kill x of this," "Collect x of that," etc). However, you can still grind mobs if you choose to, but completing quests is easier and faster. As for building your character, not much planning is need (as far as I can tell). However, if you think that you screwed up your character's build, you have 5 respec points you can use that will reset your stats.
And finally, the game is one of the more better looking MMOs you can find.
Either way, definitely one of the better MMORPGs I've played and I recommend it.
http://sunonline.webzen.net/ (Europe)
http://sun.ijji.com/?next=sunmain (United States)
Fallen Earth (Pay-to-play post-apocalyptic MMORPG)
Simply put, you either love it or hate it. There is no in-between or middle-ground.
With that said, I loved it.
If Fallout and Mad Max got together and had a child, Fallen Earth would be it. It has everything a post-apocalyptic fan needs. Everything from scavenging, crafting (one of the most important aspects of the game), swords, crossbows, horses, ATVs, motorcycles, buggies, mutations (the equivalent of magic), exploration, mutants, monsters, sandworms, zombies, homicidal A.I., cloning, factions, faction wars and then some.
And more importantly, a development team that actually gives a **** about their game and community.
Other than that, there's not much I can comment on. The last time I played the game was when it went open beta earlier this year and, to my understanding, a lot has changed since then. But, from what I remember:
Gameplay - Plays like a 3rd-person shooter, though last time I played it was a little clunky. You move around using the WASD keys (or whatever keys you assign), look and shoot/swing with the mouse, etcetera.
Leveling - Pretty much the same deal as with Soul of the Ultimate Nation, though there's more quest variety. Though, unlike Soul of the Ultimate Nation, character building does require planning. And it is pretty easy to screw up your character if you're not careful. Unfortunately, there's no respec opportunities, though the developers have mentioned they may implement some kind of respec feature/system in the future.
Crafting - By far, one of the most important aspects of the game. In fact, it makes up a large percentage of the game's overall economy. You can pretty much craft anything, including mounts. The only downside is the time it takes to craft something, which can take quite a long time depending on what it is your crafting. However, you can still play the game while in the waiting for the crafting process to finish.
Factions - Six factions you can choose to join a little later in the game - Enforcers, Light Bearers, Vistas, Children of the Apocalypse, Travelers and Techs. However, the faction system is a little more complicated than simply joining a faction and that's it (check out the official website for more information, I'm not going to bother explaining the entire thing).
Game World - Set around the Grand Canyon, the game world is huge. It would literally take you a couple or so hours to walk from one end of the map to the other, assuming you don't die in-between. Not to mention there are no loading screens as you move from one area to the next. Mounts are, by all means, a necessity to getting around. Also, the developers have mentioned that a fast-travel system of sorts will be implemented sometime in the future.
Other than that, despite it being pay-to-play, the first 30-days are free. As for a trial version, there currently isn't one.
Definitely one of the best MMO's I've played and I recommend it.
http://www.fallenearth.com/
Edit
There's now a 10-day free trial for Fallen Earth -
https://www.fallenearth.com/trial