New Member
- Joined
- Oct 14, 2006
- Messages
- 21
- Best answers
- 0
and i don`t like number 2 i hate when swooping to type to times D or A or S or W couse my fingers hurt and if i get nervous i never make swoop
1.3's Gameplay isn't final yet.. so your thoughts shouldn't be final either..Movement has been nerfed enough with the 1.3 system
These suggestions people come up with the make things "easier for new players" are rubbish
People just give up because they start a game, and aren't good at it instantly.
I'm sick of seeing a fantastic game get slated towards all the people who were too lazy to give it a go initially.
note takenI agree with Mountain dude fully.
I must say though, that when you make a suggestion, you have to think of the top 3 things before you consider it a good idea:
1) how does it effect gameplay?
2) does it get used enough to be worth the time to be completed?
3) Is it actually needed?
1.3 has been in development now for the best of 3 years, seriously, you need to only suggest things that are vital to gameplay and balance, this head on thing is purely aesthetic and doesn't do anything but piss people off after a head on, I really dont see the point.
The last thing on the list really is - Is it dragonball like? but usually you can incorporate that into every idea as long as you make sure it's actually useful and balanced.
Just wanna point out.. i didn't say that...and im one of the very skilled people in 1.2...1.3 movement isnt a new set of controls like people keep saying.
Its a new set of restrictions placed on the 1.2 controls, If you think this allows for more flexibility, I'm not even going to bother to argue with you, because you clearly didnt spend much time with 1.2.
Nah trust me, any game can go mainsteam if it is good enough, Super Smash brothers anyone (referring to aesthetic)? They still play monthly tournaments everywhere, and close by me for some decent cash (USA).The reason Esf didnt attract a huge amount of players wasnt just the learning curve, its a dbz mod, its never going to be mainstream.