New Member
- Joined
- Jun 1, 2003
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Ok everyone I have sat down, and taken notes on what I don't like about 1.2, and what can be fixed.
The Speed:
Problem -
Knockback should be changed so it won't be so easy to pull a 2 hit combo and a ki blast off which is like what everyone does which is a lil too easy to pull off. If the knockback speed were changed I bet everyone would be happy.
Answer -
Change the knockback speed like the simplemelee mode cvars knockback speed and distance.
My issues are really how 1.1 simple melee was implemented well the speed draws backs.
Teleports:
Problem -
The Teleport delay when you press teleport.
Answer -
Make it so the delay happens for your second teleport.
Adv Melee
Problem - Skillless
Answer - Change the speed of the arrows so your doing the animations at the same time you input them. (I heard this is happening) I think this will add skill to the game by having to have good hand eye coordination.
Double Tap Swoop:
Problem -
Whoever swoops first wins. Its not actually a problem, but when you switch over to a different swoop, and your already swooping this system takes place again and you get hit. If they're were a way to change it so the system knows you have been swooping the longest it would be better.
Answer -
Make it so (if possible) that the whoever swoops first isn't takin away from you when you change your direction of the swoop.
The Speed:
Problem -
Knockback should be changed so it won't be so easy to pull a 2 hit combo and a ki blast off which is like what everyone does which is a lil too easy to pull off. If the knockback speed were changed I bet everyone would be happy.
Answer -
Change the knockback speed like the simplemelee mode cvars knockback speed and distance.
My issues are really how 1.1 simple melee was implemented well the speed draws backs.
Teleports:
Problem -
The Teleport delay when you press teleport.
Answer -
Make it so the delay happens for your second teleport.
Adv Melee
Problem - Skillless
Answer - Change the speed of the arrows so your doing the animations at the same time you input them. (I heard this is happening) I think this will add skill to the game by having to have good hand eye coordination.
Double Tap Swoop:
Problem -
Whoever swoops first wins. Its not actually a problem, but when you switch over to a different swoop, and your already swooping this system takes place again and you get hit. If they're were a way to change it so the system knows you have been swooping the longest it would be better.
Answer -
Make it so (if possible) that the whoever swoops first isn't takin away from you when you change your direction of the swoop.