sensing

  1. Morvin

    Radars, dragon balls, enemies sensing system...

    Radars, dragon balls, enemies sensing system... If you look close the dbz universe and compare with esf, one thing on the game that doesnt fit very well the anime is about the way you deal to spot dragon balls and enemies... The way the scouter works on esf isnt quite like the anime. In the...
  2. .Maze

    KI/Energy Sensing

    I just thought about that... IN Budokai 3 i think there is energy sensing in the early stages when you fly over the world... Well... i thought about why cant this be included. Should be possible when there is stuff similiar possibly like bloom for esf. With an extra Button the Sensing can be...
  3. T

    arrow system (power sensing)

    what about some arrow type system, like when you have *already targeted someone*, tiny arrows appear on the screen, helping you find the enemy player ( if he is on your right, an arrow will be on the right side of the screen). Seems to work well in cs. When you take damage by bullets, red...
  4. $sj Goku

    A MUST ADD FOR 1.3 [POWER SENSING]

    ::: I belive this to be AN essentiall add in for esf 1.3::: -How it Works: If a player's cross hair is on you for more then 2.5 seconds the outside edges of your screen get highlighted with a transparent red. -ALSO!!! The stronger the pl the more intense the hight light would be !! and the...
  5. Chakra-X

    Advanced Sensing

    Well since the combat, graphics, and ki attacks are basically covered for 1.3, I thought about the other features. The scouter: It basically shows almost all the information that players need to know about their surroundings and players, but I say a lil bit could be added. Jets have...
  6. Krazy-Killa

    Sensing other people... Revised.

    Last time I posted about sensing other people, it was pretty lame, I'll admit to that, and I can't believe I didn't think of this one earlier. Ok well here it goes, and I'll except any type of comment about it. And if this has been mentioned, I'm sorry for posting, cuz I cant really do...
  7. M

    Blast Sensing Sound

    http://members.lycos.co.uk/Miki80a/Vids/blast.html 'nuff said! (if you want I can try and get a better source for a better quality of this sound from another episode!) so...? what do you think? if there is a sensing thing so why not a sensing sound??? (the sensing sound will be for...
  8. Krazy-Killa

    Sensing Energy waves/balls

    Ok, instead of looking around trying to see if a beam is coming at you or not, how about being able to sense it 5 seconds before it hits you. Like in Half-Life when you get shot it tells you where it came from with arrows in the center of teh screen. It won't clutter up the scouter, nor will...
  9. X

    Idea for Scouter, Power Sensing, and Zanzoken Ideas.

    Scouter and Power Sensing Ah ok. Here it goes, Alot of people use scouter during battle. Yeah, I use it myself. But I just found out myself its pretty annoying when you go up against the right people. I was wondering if Scouter could be like, only useable at normal stage. And SSJ stage...
  10. T

    sensing power levels

    i dont wanna start a HUGE thread, i just wanted to ask u guys if u like the idea of sensing power levels. 1 sense power level Press an unallocated button on the keyboard and make all the players on the map flash 4 or 5 times, this costs Ki and has a temporary effect 2 scouter have...
  11. KuBaN

    Sensing Energy

    Suggestion: When someone uses a lot of power (powering up, flying, going SSJ, charges an attack), something on the scouter (or somewhere else) should indicate a general location. Like on Half-Life when you get shot it shows that red bar in the direction it comes from, something like that...
  12. T

    sensing wiv da scouter

    hey with the scouter i reackon there should be a function sorta like with the dragon balls but different. wat should happen is wen some 1 has a major powerup say goin super saiyan the scouter should have a little flashing arrow on the side or top so that people can see wer they r. like on namek...
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