I dont know if you made it but if not plz made FULL mOOn and Goku gorrila(like:Goku comes on 80.000.000-100.000.000 PL and then transforms in Gorilla with only Kame hame and to be with 10000 HEalth((Invisible)):shocked: :shocked: :shocked: )
I dont know if you made it but if not plz made FULL mOOn and Goku gorrila(like:Goku comes on 80.000.000-100.000.000 PL and then transforms in Gorilla with only Kame hame and to be with 10000 HEalth((Invisible)):shocked: :shocked: :shocked: )
i gonna start to make ssj4 goku for 1.3 but how can i just take gokus normal feet and legs? or do i have to make it self?
i gonna make body + head self and tail. to make that model i gonna use ms3d
Piccolo (super namek), ssj goku and ssj vegeta get in a 3 way crazy fight. Goku can't go ssj2, nor can Vegeta. Who would win and how/why would they win
hello I am new in this forum excuse if my English is bad is that I am of single Argentinean I want to request if they can do pack to me of goku adult with the clothes of gt for and its transformations that not it encounter and the few that encontre veian re badly please
I think that Goku should get a walk animation similar to that of Picolo or Vegeta's old one cause his current one kind of looks weird. I also think that his walljump foward animation should be similar to that of Krillin.
yah, sometimes when goku is hit with melee he is still like if he was stunned for a while. thats anoying when you get renzoku on you and you can move :S
oh, and if yo are ginuy and change into guldo, when you shoot sometimes ginuy shoots yourself
I tried having an additive texture active on a custom model that replaces SSJ Goku, and it turns the model flatshaded:
I double checked with and without the additive texture, I can confirm it's the additive causing that.
when i go ssj3 with goku even if i stay still(don't move at all) my ki decreases dramatically. i know that in dbz when goku was ssj3 said that his body used twice the amount of energy that the old one but ingame the ki dercreases to fast. Please comment!
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