fix

  1. D

    OK FIGURED IT OUT (READ TO FIX FMOD.DLL PROB)

    Guys when u download the fmod.dll thing u have to change the name to just fmod.dll not efs beta fmod.dll!!!
  2. D

    plz how too fix

    plz how to fix the square I would like it transparant more..... :rolleyes:
  3. M

    keyboard problem(even with that fix pack and config file changed

    Ahhhhhhhhhhh Help >_<
  4. Denz

    Beam struggle fix

    And it goes like this: When u win teh beam struggle (no matter what beam struggle) U can change its direction\move wherever u want (grab the beam and direct it in your enemy's) ps: maybe its power struggle but u got the point.
  5. U

    HLDS 4.1.1.1 UPDATE TO FIX BUG EXPLOIT

    http://www.counter-hack.net/index.php?game=halflife the link above will take u to a downloads page where you can get it. Bug Fixes: Fixed incorrect time base being used for client prediction on server. I would recommend stickifying this.
  6. U

    Why a server crashes and how to fix it

    This link provides information on how the HL bug is exploited and also provides the 'fix' for your server. It will do versions of 1.1.1.0 or 4.1.1.1 for hlds. http://www.mail-archive.com/[email protected]/msg12266.html
  7. P

    How do you fix these problems?

    No matter what map I play, if I am standing on flat ground and I shoot any beam attack as any player it will always blow up in my face, no matter what way I'm facing. Also if I play as Trunks and the last weapon I was using was his sword and then I change characters, the new character ends up...
  8. M

    if there is a Yamcha model somewhere he should have burning attack fix for KHH!

    http://www.halflife2files.com/file.info?ID=19391 and that way he will use the KHH as he uses his "SPIRIT BOMB" attack if he=>replace Goku or if he replace other characters then chnaging their most powerful beam with that fix... usually weapon 4 (I was just sadly {due to lack of...
  9. S

    Headon Fix

    Ok when two people collide in a head on they both hit eachother and sit there for .5 secs. Then whoever presses Melee again the fastest will get the hit.' You cannot press it until the 5 secs are up or you will delay time for yourself giving the other person the hit.
  10. M

    Varefying FIX on burningattack - please answer!

    I know that a fix for the burning attack was released <strike>not</strike> long ago it's Trail is Transperant - invisible but is it also DeAttached? like the current SBC?(the one of beta1.1, not the 1 in beta1.2 - not DeAttached) if it not then it should be! but I have no idea O_o
  11. D

    How to fix the big steam break.

    I have figured out the problem with steam and now i have a solution. Basically, steam is not able to read esf as complete file because in valves infinate wisdom they issused a half completed program. The problem that will be fixed are the binding key issue, the mp3 player break, and the lack of...
  12. S

    Head On Fix

    Head ons shouldn't cancel each other out or knock each other back with no damage done like other people have said. Head ons should work on who put more ki into the attack. As u know Head ons are basically who put the less ki in if u look at it. SOOO its basically who attacks first who will win a...
  13. Frieza

    Wheres the trunks crosshair fix?

    Hey, Wheres the the trunks crosshair fix? i searched all the forums, please gimme a link?
  14. T

    does this look nice for a cover

    This is should be the cover of my first manga but I'm wondering if it looks good enough. If it's good enough I will start to color it.
  15. S

    which charactor should this be

    ya the title pretty much sums it up. <object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3" codebase="http://www.swissquake.ch/chumbalum-soft/files/MS3DViewerOCX.cab#version=1,0,0,6"> <PARAM NAME="_Version" VALUE="65536"> <PARAM...
  16. J

    The Matrix Reloaded Wallpaper

    crits please, I just tried to fix a wallpaper up, i'm not that good at wallpapers, but I think it came out alright :)
  17. S

    Problems Compiling

    Ok, I am getting problems when I compile all the time. Here is what it says: brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: Error: Entity 0, Brush 16, Side 0: plane with no normal Error: plane with no normal Description: The map has a problem which must be fixed Howto...
  18. R

    Goku WIP

    I m making a wipp of goku , heres what i v done (did it in 8 h.) the head will be there soon , also i m fixing fingers <object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3"...
  19. S

    help me please!!

    Can i anyone help me, i one to compile my model from .qc to .mdl, and when i compile it sez `ERROR` `too many vertices`. can someone tell how many vertices a half-life model can have, and i don´t meen polly´s
  20. Optional

    Finding And Fixing Errors with Your Log File

    When you compile a map in the source directory, it will leave several text files. In one of them, you will have a log of all the text that was put in the compile. This is how you can fix errors. Example errors: MAX_MAP_CLIPNODES Max_leaf_faces Leaf portal saw into leaf === LEAK in hull...
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