Recent content by dynamic`

  1. D

    Goten

    modeling the arms straight out like that make it harder to animate and will cause the skin to deform a lot on the shoulder but its easier to set the plane to make the uv map for
  2. D

    artwork request for movie

    kjasdlkjaslkdjlasldkaklsjdljalksjdlkalksjdlkajs
  3. D

    I was bitten by a Snake

    the bridge that goes along the bottom of the eye socket doesnt look defined at all when i have always saw that as a defining physical trait for snake i really suggest that you define it because it wont make much of a difference poly wise and it will sale the whole snake look a lot more
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    Jiraiya

    ummmm ill find a pic edit: here you go http://poopinmymouth.com/process/tips/limb_deformations.gif
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    Jiraiya

    the only problem i see is that you didnt model any deformation areas on the joints
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    Krillin O/ [released]

    lol you mean never cease? because i do believe you just insulted him
  7. D

    Link

    the opinion on the hands isnt anything other than an opinion but the lower legs looks too short and the folds on the under tunic thing make it look like hes a bit chubby and is wearing his belt too tight
  8. D

    Link

    kind of a strange way to pose the hands being that it looks so unnatural
  9. D

    Simple Render Thread.

    i guess no one understands that i stopped doing it because everyone complained and no one wants to listen because i did post wires and they are the moost up to date shots of my model but whatever im done with this for now
  10. D

    Simple Render Thread.

    you do realize that i didnt only post silhouettes and it was just that people got mad when i didnt post wire shots along with them right or are you just ranting like you think you know what im talking about? oh and btw if you look at the post right above this the pic posted is basically the...
  11. D

    Simple Render Thread.

    hmmmm if its dark to you, you obvious has your monitor running way to dark because its clearly visible. meshflow can be important to crit but as is the silhouette as it shows how the model looking without focusing too much on the way its built but i have a suggestion for all of you you guys...
  12. D

    Simple Render Thread.

    why do you care? its not a photoshopped thing its a viewport grab from a model with a black 100% self illumination material apply kthx
  13. D

    Yeah SOMETHING FROM ME

    actually it can still deform perfectly well as long as you know what verts to assign to what bone i was going to clean the shoulder up a little but not by doing anything major and just with simple stuff like moving verts here and there
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    Yeah SOMETHING FROM ME

    do you know how to make shoulders deform? because theres nothing wrong with that shoulder
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    Yeah SOMETHING FROM ME

    well i didnt show wires because for the most part i didnt model the model in a way that you guys would normally see and i knew you would complain that the lower part being the legs are really messy and that was because i tried to model the shape of fold onto the model now here it is and im...
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