Lost in space
- Joined
- Jun 7, 2006
- Messages
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First off, let me say that esf is a great game and is far better then budakai or any other dbz gameplay wize. The only thing is, those games are more popular because they have that dbz flare to them. I mean great looking attacks awsome moves and smooth animations. Honsestly, i think Esf could possibly pull in more Gamers then DoD.
I'm not so if I've expressed this enough so ill say this a bit more clearly. ****I think ESF Lacks Presentation****.
- No detailed ingame guides to get better with melee.
- Nothing to keep the pros hooked after becoming one of the best.
- Nothing to wager to make fighting matches more of a risk (Ill explain abit further on).
- No great looking moves you'de see in dbz.
- No limiters on beam spam.
- No advertisements show that esf is melee based, so that the new games dont think its all about beams and get pissed at meleers for being so good with it.
- No interesting Specmode views, i mean this is DBZ we it shouldn't have the views that you'de use to watch a shooting game like dod/cs.. Where are the spinning cam angles, and the automatic camera swapping?
I think this list could go on.. but i think i hit all the key points.
As for the wager thing.. I think players should be able to sign up to the esforces website to participate in a ranked system of competitive players..
Here is how it could work. Once a player is signed up he / she is giving the rules of the matches, when they take place, and how they work....
The whole point of this, is to obtain and wager Tokens, and these tokens effect your rank. To get started you'll be given 10 tokens automaticly, and as you win matches and collect more tokens your rank will raise. To challenge others you must put up a certain amount of tokens to challenge another player. The hhigher their rank, the higher the token wager is. I think this would make the ranking system much more effect and interesting.
I also have a new move idea; the "grab&throw". My idea is to make it possible to grab someone by the arm and fly around with them.. then you throw them by letting go of Mb2.
It works like this. You can only use it when someone is, tumbling , falling, or rolling. To do the move, double click and hold Mb2 then swoop into them and you'll grab his/her arm. From there you can fly around with them as your ki drains. If You run out of ki they break out of the grab sending you flying back. To throw them just let go of the Mb2 button and you'll throw them where ever you're looking. Here is the catch, the person thrown can automaticly spring up off of any surface they land on if timed correctly. They'd just time it right and press jump when they hit a surface to spring back up. This Move increases gameplay speeds by far and it's effective/flashy/ Non-overpowering.
I'm not so if I've expressed this enough so ill say this a bit more clearly. ****I think ESF Lacks Presentation****.
- No detailed ingame guides to get better with melee.
- Nothing to keep the pros hooked after becoming one of the best.
- Nothing to wager to make fighting matches more of a risk (Ill explain abit further on).
- No great looking moves you'de see in dbz.
- No limiters on beam spam.
- No advertisements show that esf is melee based, so that the new games dont think its all about beams and get pissed at meleers for being so good with it.
- No interesting Specmode views, i mean this is DBZ we it shouldn't have the views that you'de use to watch a shooting game like dod/cs.. Where are the spinning cam angles, and the automatic camera swapping?
I think this list could go on.. but i think i hit all the key points.
As for the wager thing.. I think players should be able to sign up to the esforces website to participate in a ranked system of competitive players..
Here is how it could work. Once a player is signed up he / she is giving the rules of the matches, when they take place, and how they work....
The whole point of this, is to obtain and wager Tokens, and these tokens effect your rank. To get started you'll be given 10 tokens automaticly, and as you win matches and collect more tokens your rank will raise. To challenge others you must put up a certain amount of tokens to challenge another player. The hhigher their rank, the higher the token wager is. I think this would make the ranking system much more effect and interesting.
I also have a new move idea; the "grab&throw". My idea is to make it possible to grab someone by the arm and fly around with them.. then you throw them by letting go of Mb2.
It works like this. You can only use it when someone is, tumbling , falling, or rolling. To do the move, double click and hold Mb2 then swoop into them and you'll grab his/her arm. From there you can fly around with them as your ki drains. If You run out of ki they break out of the grab sending you flying back. To throw them just let go of the Mb2 button and you'll throw them where ever you're looking. Here is the catch, the person thrown can automaticly spring up off of any surface they land on if timed correctly. They'd just time it right and press jump when they hit a surface to spring back up. This Move increases gameplay speeds by far and it's effective/flashy/ Non-overpowering.