This thread is gonna be somewhat similar to Prides old thread but with a few tweaks
I'll just give a quick summary of wave beams:
wave beam: engulfs the enemy and provides continous damage.
nuke beam (what we have now): explodes on contact
Atm beams work so you let go of left click and it fires, you hit somebody it will detonate, or if you right click it detonates.
What i suggest:
I suggest that you cannot explode your beam with right click, instead it detaches the beam, when detached anything it hits makes it explode. If you fire the beam and do not detatch it, the beam will only explode if it touches anything that isnt a player. If you hit a player with your beam the player is forced backwards slowly while in the beam head (like blockstruggles), the bar you have charged your ki into (the beams ki pool) starts to decrease. While it decreases it deals damage to your enemy (so much per second), the enemy can resist the damage by holding click (this just speeds up how fast the beams ki pool decreases) but if they run out of ki the beam will deal the full damage. When the beam's ki pool reaches the bottom the beam detaches and fades away.
This would benefit the game in many ways imo, projectile attacks would have their own bonus, instead of just being able to move around it would be nuke only, I think attacks like special beam cannon should be unresistable (again making it unique), and ki pool should decrease very fast, the rate the ki pool decreases could be unique to the beam (so stronger attacks like Final flash have an advantage). Not only that but it'd make it more like the show. Plus every attack would be nukeable but you'd have to aim it carefully and detatch it. This would cut down on beamspam, and make beams much more skillfull.
Just mah thoughts
I'll just give a quick summary of wave beams:
wave beam: engulfs the enemy and provides continous damage.
nuke beam (what we have now): explodes on contact
Atm beams work so you let go of left click and it fires, you hit somebody it will detonate, or if you right click it detonates.
What i suggest:
I suggest that you cannot explode your beam with right click, instead it detaches the beam, when detached anything it hits makes it explode. If you fire the beam and do not detatch it, the beam will only explode if it touches anything that isnt a player. If you hit a player with your beam the player is forced backwards slowly while in the beam head (like blockstruggles), the bar you have charged your ki into (the beams ki pool) starts to decrease. While it decreases it deals damage to your enemy (so much per second), the enemy can resist the damage by holding click (this just speeds up how fast the beams ki pool decreases) but if they run out of ki the beam will deal the full damage. When the beam's ki pool reaches the bottom the beam detaches and fades away.
This would benefit the game in many ways imo, projectile attacks would have their own bonus, instead of just being able to move around it would be nuke only, I think attacks like special beam cannon should be unresistable (again making it unique), and ki pool should decrease very fast, the rate the ki pool decreases could be unique to the beam (so stronger attacks like Final flash have an advantage). Not only that but it'd make it more like the show. Plus every attack would be nukeable but you'd have to aim it carefully and detatch it. This would cut down on beamspam, and make beams much more skillfull.
Just mah thoughts